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  1. #1

    DZ PvP players, what would be an easy and realistic fix?

    Normalised DZ's are not fun because normalisation levels the playing field too much, so it's still very difficult to create a god mode build.
    Also, due in part to the DZ only having 12 cap, it's rare to come across a solo player to gank. You will often see other players grouped up, so there is no easy prey.
    Not fun.

    Occupied DZ again doesn't have easy targets. Everyone in there is already PvP ready and the risks are too high.
    PvP players are going to go in there and face only people just as strong as them or stronger.
    Not fun.


    Maybe place some items in the DZ that PvE players need to progress - thus forcing them to enter the DZ.
    Then, make all loot in the DZ contaminated and extractable only.

    That way, not only will you greatly increase the DZ volume, but you will get a load of players for true DZ PvP players to kill. And because they can only extract the gear they need, if the good DZ PvP players keep killing them every time they try to extract, it will force them to stay in there longer.

    Also, make sure to take away normalisation too, so PvP players get to utilise the full strength of their builds.
    And because so many more players will be playing the DZ, PvP players don't need to worry about having to face only other PvP build players (like Occupied DZ).
    Fun.

    Any better ideas?
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  2. #2
    Originally Posted by Umgheist Go to original post
    Normalised DZ's are not fun because normalisation levels the playing field too much, so it's still very difficult to create a god mode build.
    Also, due in part to the DZ only having 12 cap, it's rare to come across a solo player to gank. You will often see other players grouped up, so there is no easy prey.
    Not fun.

    Occupied DZ again doesn't have easy targets. Everyone in there is already PvP ready and the risks are too high.
    PvP players are going to go in there and face only people just as strong as them or stronger.
    Not fun.


    Maybe place some items in the DZ that PvE players need to progress - thus forcing them to enter the DZ.
    Then, make all loot in the DZ contaminated and extractable only.

    That way, not only will you greatly increase the DZ volume, but you will get a load of players for true DZ PvP players to kill. And because they can only extract the gear they need, if the good DZ PvP players keep killing them every time they try to extract, it will force them to stay in there longer.

    Also, make sure to take away normalisation too, so PvP players get to utilise the full strength of their builds.
    And because so many more players will be playing the DZ, PvP players don't need to worry about having to face only other PvP build players (like Occupied DZ).
    Fun.

    Any better ideas?
    Yea I have an easy idea. Just delete whole content of td2 and replace it with td1 and its fixed. In a matter of fact, there is a better idea, u can do it to the whole game because td2 is garbage in comparison
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  3. #3
    Cons72's Avatar Senior Member
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    Lol
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  4. #4
    Nothing less than the removal of all possibility I'll get ganked out and then I might think about it.
    I don't mind getting killed 100 times, I do mind my loot getting taken by some pre-pube looking for a rush.
    Since all this is contrary to the design on the DZ, I'll stay out. Yes the DZ is designed for griefers. But as long as the pvp community here feels it's necessary to harass the pve community then I'll keep the harassment right back.
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  5. #5
    OP this sounds like a troll post to get the PvE players upset and start replying or as the PvP players say crying about PvP gankers.
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  6. #6
    Yeah I have a better id\ea, stick to occupied DZ's. You seem to be looking for easy pickings, I cannot believe your complaining that you cannot find enough players to take advantage of because obviously your not "GOOD" enough to go up against "PVP READY" players..I for one am clad Ubisoft made the DZ this way. Division 1 DZ 's were full of campers like you waiting to jump somebody they felt they had an great advantage over, otherwise they would run and hide from anything that was a challenge. I am sure you were the type of player Ubisoft was trying to get rid of when they made those new rules and I for one am absolutely HAPPY about it!
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  7. #7
    Giralus's Avatar Senior Member
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    May 2015
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    Originally Posted by Umgheist Go to original post
    Normalised DZ's are not fun because normalisation levels the playing field too much, so it's still very difficult to create a god mode build.
    Also, due in part to the DZ only having 12 cap, it's rare to come across a solo player to gank. You will often see other players grouped up, so there is no easy prey.
    Not fun.

    Occupied DZ again doesn't have easy targets. Everyone in there is already PvP ready and the risks are too high.
    PvP players are going to go in there and face only people just as strong as them or stronger.
    Not fun.


    Maybe place some items in the DZ that PvE players need to progress - thus forcing them to enter the DZ.
    Then, make all loot in the DZ contaminated and extractable only.

    That way, not only will you greatly increase the DZ volume, but you will get a load of players for true DZ PvP players to kill. And because they can only extract the gear they need, if the good DZ PvP players keep killing them every time they try to extract, it will force them to stay in there longer.

    Also, make sure to take away normalisation too, so PvP players get to utilise the full strength of their builds.
    And because so many more players will be playing the DZ, PvP players don't need to worry about having to face only other PvP build players (like Occupied DZ).
    Fun.

    Any better ideas?
    I hope you are better in the DZ than you are at sarcasm, but judging from the amount of butthurt you have for PvP players i highly doubt it.
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  8. #8
    moesuvious's Avatar Senior Member
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    Mar 2017
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    Originally Posted by ozy28 Go to original post
    Yeah I have a better id\ea, stick to occupied DZ's. You seem to be looking for easy pickings, I cannot believe your complaining that you cannot find enough players to take advantage of because obviously your not "GOOD" enough to go up against "PVP READY" players..I for one am clad Ubisoft made the DZ this way. Division 1 DZ 's were full of campers like you waiting to jump somebody they felt they had an great advantage over, otherwise they would run and hide from anything that was a challenge. I am sure you were the type of player Ubisoft was trying to get rid of when they made those new rules and I for one am absolutely HAPPY about it!
    woosh

    his post was complete and total sarcasm.
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  9. #9
    Double the number of people in the dz.
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  10. #10
    Just another person assuming DZ players only want to gank other people. If you are alone in the DZ and get upset for getting ganked, then you're doing it wrong.

    I matchmaked dz yesterday, i had a full group, we farmed, ran into another group I died, they died, I had fun. Don't go into the DZ alone, and complain about getting shot in the back. These are the same people that will climb in a lion's den and be shocked the lion just spilled their guts.
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