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  1. #1

    What i did miss in this game are.

    Hi.
    Thanks for a beautiful game.i I did enjoy it.
    But, What i did miss are 2 things.

    1. On pause, it would have been nice to have city planning option available, at least when not in multiplayer mode.
    2. A drag box around, Eg. multiply structures at once, instead of click 2 times to move one at the time from A to B. This is no big deal more than when it comes to later on ingame and want to organise city for maximum effect possible.
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  2. #2
    Agree, active pause should be very nice. Now you risk to lose ships etc while game runs in the background when you're planning a traderoute.
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  3. #3
    Frostpunk had this. The result was, you ended up exclusively playing in pause-mode and then idling/waiting for progress in super-fast mode. That's not very appealing gameplay to me. Progressing your city requires some time, and buildings are already built instantaniously. Time is supposed to pass by while change happens
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  4. #4
    But this should still be an option for those of those who need things to be slowed down.
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  5. #5
    Also game can benefit even from customizable autopause which triggers by events (ship attacked, storage is full/empty etc).
    Or at least it can auto-pause for sure when you open some full-screen windows. Can't say for sure it dosen't do this, but for trading window it's for sure, like I stated previously.
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