Stop nerfing everything, seriously! Seems like every time I log in and there's a patch my character is significantly weaker. The dark zone sucks, it failed miserably and is basically a place for griefers to compare who has the bigger *****. Assuming you give a crap about skill and not just making uber builds to troll then normalized stats are fine because then the game requires you know, actual skill. Yet, with every patch my once high crit, marksman rifle build now requires 7 - 10 shots to take out enemies with red health bars.
This game is 85% PVE, and 10% normalized PVP. Stop ruining it to make occupied dark zone more balanced.
https://tomclancy-thedivision.ubisof...the-division-2To wrap things up, we are happy to announce that separate balancing is in effect for PVE and PVP modes. Skills and talents in organized PVP, for example, will have normalized versions that have different statistics than their PVE counterparts. In The Division 2, we want to keep PVP competitive and healthy without negatively impacting players who enjoy PVE.
Yes the devs "said" maybe i Don't trust them, you should too, because for the moment the pve are garbage in this game, skill build no longer exist, everything need balancing and Nothing is done yet.
I was playing skill build at start of the game, and at WT4 with some mod radius +70% etc, the game was hard because even with those mod i was bad, after the update my mod who was 70% are now 7%. Now i play a critical build and i do more damage than all the skill in this game, take the hive for exemple, the strike one, 240S CD, 8 charges only, garbage skill… Take the firefly ? Garbage.
This game got lot of problem.
The first step in a long journey.Originally Posted by F.i.x.e.r Go to original post
Any more like that one and it's going to feel really long.Originally Posted by Goo-Goo-Man Go to original post
They do need to think about improving the skills a lot. I like doing commendations and the "combustion" commendation is nigh on impossible for me with a low skill build. I try to burn down enemies with the chem launcher inferno and they briefly burn and keep coming. Do I really have to shoot the mobs to the extent they are a slither from death before burning them to get this commendation.
I hope they think of a way to make these skills worthwhile.