Ever since the Thursday patch I've been disconnected 3 times while mid mission, the difficulty scaling seems way off, and I just now experienced a hard crash that powered off my xbox x.
To expand on the mission scaling issues - If I play a hard level mission I have no problem killing enemies and taking hits. Once I matchmake I suddenly am unable to damage enemies (3 full clips of 40 rounds of a 496 ctar on hard level mission) and enemies are able to kill me in 1 shot. 1 shot completely blows through all my armor and health and puts me down hard. Also enemies are able to shoot through the map to hit me. on Saturdays daily mission in the courtyard enemies are completely obscured and not visible on my screen - outside of the mission area - and are still able to hit me and kill me in 1 shot. Going back to solo play the difficulty drops to what I would consider normal enemy health and damage output.
I was playing today's (Sunday) daily mission and was mid firefight when the game froze, audio cut out, and my xbox x powered off after a few seconds.
Whatever patches were applied this week have severely impacted my experience. I have 0 ability to progress as I'm frequently disconnected while playing alone now and any time I matchmake no one on my team can survive the screwed up scaling or I get dropped / crashed halfway through missions.
Game was pretty stable when I started playing at launch, but seems noticeably less so now. Once just stuck at the top of a ladder, game was otherwise fine as my friend was still moving around (snitch bounty). Yesterday hung twice, frozen screen, eventually had to quit from xbox home screen. Once froze like that (during daily challenge mission) and then it quit the game back to home before I could. Xbox One X, well ventilated, 1Gb/10Mb internet.