🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #41
    Originally Posted by Knight_Raime Go to original post
    Personally what i'd like:

    ~Shield tackle can be dodged out of again.
    ~Shield tackle during running blocks forward direction.
    ~Shield tackle can knock someone down if they're OOS.
    ~Heavy finishers get undodgable property.
    ~All of her attacks are 33ms faster except her 400ms top light mid combo.
    ~Sweep's recovery reduced slightly and given a variable input window.
    ~Shield bash input window getting a slightly bigger input window.
    ~Dodge attacks can be done 100ms into her dodge.
    ~Can input sweep with back GB mid combo.
    ~Guaranteed sweep attack damage nerfed.
    ~damage of heavies slightly increased.
    I didnt think about it before but heavy finisher getting undodgable property is a Nice idea.

    As is the proposal to give her more Sweep opportunity while nerfing the dmg on it.

    I just wonder, why would you speed up by 33ms her 500ms lights?
    Share this post

  2. #42
    sweaty sock.. you logic is so bad. she "can" get a combo for 40 damage er whatever, but the risk involved with her moves vs others is the issue here. even the best valks hate her. prob the best example is hyperion a maxed out valk. he explains very clearly why he thinks the valk is in his opinion the worst character just under aramusha even. so if it takes all your stamina and you somehow pull off a lucky sweep at the end of your amazing combo then you can get about as much damage as 2 double lights top from an orochi. her moves are so bad vs skilled players that even the best players can't consistently pull them off. only reason why you see some amazing valk players is just because they have better fundamental skills and could win on any character. that doesn't mean the valk is good. if your really losing to "good" valks you might want to check your own skill. you said your scared that she will become op? she's long long away from that man. sitting right at the bottom, so the few valk players out there have every right to ask for a buff on her to get her back in the game literally...nobody plays her except loyal valk players at this point, and thats the only reason she is in the win percentile that she is in. more new players are playing the new heroes and they can still keep the percents higher than the skilled long time valk players. what new player would even consider playing valk...? I'm sure you'll have some other smart reason why the valk is in a good place but until you really main her you won't really know how bad she is. she just needs a few minor tweaks and damage increase, nothing crazy here like new moves. why is her bash light attack 13 when all the other bash attack players get about 17.and her bash is arguably worse than all the others. just stuff like this needs to be looked at. I'm officially putting my valk to rest until she is viable.so sick of losing to some noob BP or JJ that thinks there so good at the game but just abuse easy ****. maybe ill try to play others but i like her play style so the chances are ill just take a break from for honor till she gets some love! :/ sorry for the long wall of text here.
     1 people found this helpful
    Share this post

  3. #43
    Well said there. I just may do the same thing you are
    Share this post

  4. #44
    Originally Posted by Knight_Raime Go to original post
    Personally what i'd like:

    ~Shield tackle can be dodged out of again.
    ~Shield tackle during running blocks forward direction.
    ~Shield tackle can knock someone down if they're OOS.
    ~Heavy finishers get undodgable property.
    ~All of her attacks are 33ms faster except her 400ms top light mid combo.
    ~Sweep's recovery reduced slightly and given a variable input window.
    ~Shield bash input window getting a slightly bigger input window.
    ~Dodge attacks can be done 100ms into her dodge.
    ~Can input sweep with back GB mid combo.
    ~Guaranteed sweep attack damage nerfed.
    ~damage of heavies slightly increased.
    Ideas along these lines are far better than just increasing damage & recovery frames, or giving more hp etc.

    Few of them may need to be tweaked in numbers but the idea is more or less to keep the characters soul in place with a few enhancements. No super bash, no massive heavies. Just valk with some alternate delivery systems. The speeding up ALL attacks may need a look, but all in all these are the kinds of things you should be thinking about such as swapping damage for more efficient delivery
    Share this post

  5. #45
    Originally Posted by Sweaty_Sock Go to original post
    Ideas along these lines are far better than just increasing damage & recovery frames, or giving more hp etc.

    Few of them may need to be tweaked in numbers but the idea is more or less to keep the characters soul in place with a few enhancements. No super bash, no massive heavies. Just valk with some alternate delivery systems. The speeding up ALL attacks may need a look, but all in all these are the kinds of things you should be thinking about such as swapping damage for more efficient delivery
    You are so Hypocritical man . This is hilarious.

    Since this thread start you were blaming anyone Who wanted more than a heavy opener dmg slight buff.

    But there you realize others people on the forum would like a buff for her, including Raime which is the most known poster here and then you came back like : "oh these ideas are so much interesting, so much better than what others talk about for her before" .

    In his proposal there are 3 buff for shield tackle, dodge out of it (i've asked it too), some full block on release (i've asked it too).
    And he even would like it to knock down again if opponent is OOs, a thing i didnt ask and you were talking in this exact same thread as a thing which should not happen at all. Yeah, YOU said that about Knock down, Valk recovery and sweep mix up.

    He proposed heavies dmg slight buff : like we all did before. No one ask a massive buff like you just said.

    He ask for slighly less recovery on sweep : i did the exact same thing. But i didnt wanted anything else, i was thinking about a recovery reduction or a sweep improvment. A thing you were strongly against because for you Valk sweep mix up works so well ... Raime ask for both less recovery and mix up improvment (new sweep opportunities, sb input etc) with then a dmg reduction and then now it looks like a good idea for you ?

    He also ask things for her Dodge attack (he is right because they need it). Things i volontary skip because we already had enough points to disagree about.

    At the end, the only buff i wanted he didnt talk about is her zone . But he want heavy finisher undodgable and speed up some mooves by 33ms.

    You talk about keeping the char soul. Man i am the only one Who ask for her headbutt to came back as a parry option only.

    No ones here ask for massive heavies or a Super bash.

    You are clearly wrong on this thread and just dont want to admit it.

    So you skiped others posts and just said that Raime buff proposals are good while it is a bigger buff than most people asked for. People you were against for less.

    So far the most hilarious and hypocritical post i've seen here.
     1 people found this helpful
    Share this post

  6. #46
    Originally Posted by Siegfried-Z Go to original post
    I would rather choose only 2 options but which works. Without a doubt.
    Because that is definitely raimes suggestions????????????????... I am not a hypocrite. From the start I've said more damage isnt the answer, she does damage. She need changes INLINE with the soul of the characters. If she was as crippled as you say no matter how dedicated the players to valk she wouldn't be pulling those win rates...

    You wanted heavies buffed... this isnt that. This is what I was TRYING to say before you keep sprouting 'bias'... without realizing the meaning of the word. I have an open mind. I can be, and am often, wrong.

    Utility & option are WHAT I HAVE BEEN SAYING.

    Her damage is amazing at the moment. If you want it delivered safer you need to sacrifice something (like the sweep finish). You also have to accept top valks still out there taking names.

    EDIT: Raime & I butt heads in many threads, but we also respect the thread itself and don't take it as a personal assault to be carried over into the next thread. In this thread the suggestions look pretty good to me - perfect no, but something to enrich a character without just adding HA, Ublockable and safe moves? +1
    Share this post

  7. #47
    Originally Posted by Sweaty_Sock Go to original post
    Because that is definitely raimes suggestions????????????????... I am not a hypocrite. From the start I've said more damage isnt the answer, she does damage. She need changes INLINE with the soul of the characters. If she was as crippled as you say no matter how dedicated the players to valk she wouldn't be pulling those win rates...

    You wanted heavies buffed... this isnt that. This is what I was TRYING to say before you keep sprouting 'bias'... without realizing the meaning of the word. I have an open mind. I can be, and am often, wrong.
    Dont change your mind now. Your opinion was strongly against a buff outside of heavy opener. Thats all. Because for you Valk is so strong already and her mix up is so effective . . Nothing in your previous posts was about some others buffs proposal more Inline with her soul . If you were making some suggestions of your own this discussion wouldnt have been the same. But you were just literally against any buffs proposals for her.

    I've made many proposals outside of dmg buff on heavies (which are on the raime post btw for most of them ) but you keep beiing blind about it.

    Doesnt matter .. Most important thing is that this thread show a needed buff for Valk to the team despite of your comments.

    Just like in the Nobu one with the lights speed.

    Edit : no one ask for HA or UB here. Stop changing our words to hide your hypocritical attitude.
    Share this post

  8. #48
    well no I was for a GB buff and light parry punish. Neither are in raimes suggestions and I like those ones Raimes) better, even though they leave weak GB & light parry punish, they offset that weakness with more options.

    Nobu thread is not this thread, my answers to that are there.
    Share this post

  9. #49
    Originally Posted by Siegfried-Z Go to original post
    VALK :
    Lowest dmg in game
    Almost no frame on Dodge attack
    Dodge attack gave light parry
    Hardfeint require a ton of stam
    Shield tackle is useless
    Sweep mix up works only at low and average level
    Perks are useless
    They litterally delete her headbutt
    Zone is useless
    Feed a looot of revenge in 4v4
    Sweep also sweep allies
    Zero ledge abilities (she throw like a child)
    No UB
    No HA

    I won't bother point by point comparing the two, but basically raime trading guaranteed damage for utility. You want...

    Your complaints are above?
    Share this post

  10. #50
    Originally Posted by Sweaty_Sock Go to original post
    well no I was for a GB buff and light parry punish. Neither are in raimes suggestions and I like those ones Raimes) better, even though they leave weak GB & light parry punish, they offset that weakness with more options.

    Nobu thread is not this thread, my answers to that are there.
    GB and light parry punish ARE the same buff as Heavy opener dmg ....
    So as we all ask for all heavies to get a slight buff, everyone is for the GB and light parry punish ...
    Share this post