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  1. #1
    JHemp12's Avatar Senior Member
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    Black Tusks >>> The Division

    Their skills are actually good.
    They have a emp pulse grenade that somehow does not only damage to our flesh, but massive damage, because reasons.
    Their skills take away more than 1 bar of your armor.
    They took our shd tech offline because they know the only way they could possibly lose to us is if they die of laughter, laughing at our pathetically weak shd tech.
    Their sniper turret has legs and can move all over the battlefield and unlike ours, shoots bullets instead of bb's so it can 1 shot you.
    They have infinite drones with no cooldown that explode when it gets within proximity of you, unlike our pathetically weak bomber drone that they see coming a mile away and simply move out of the way lol.


    Massive should just rename the game Tom Clancy's The Black Tusks, since they are obviously superior to us or, maybe you should actually buff our freaking skills? Our skills are a joke and they are outclassed by our nemesis in the game who are suppose to be afraid of our shd tech, so afraid, that they say it makes us freaking super heroes so they took it offline just so they could stand a chance against us. It makes no sense for our skills to be so pathetically weak. Also, while you're at it, buff world tier 5 loot. World tier 5 loots is as pathetic as our skills. I did more damage at 450 than I do at 500. Gear mods that I got at level 15 are better than the gear mods that I get in world tier 5. Wth, you guys were doing so good and then you completely blew it with this last update. I'm just ranting here. I love the game so far but the world tier 5 update was so disappointing.
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  2. #2
    JHemp12's Avatar Senior Member
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    Haha, that explains why we can't talk and none of the characters we come into contact with ever mention it.
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  3. #3
    MerlinMMXX's Avatar Senior Member
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    It's only the player character/agent that doesn't speak, strangely.

    Some agents speak, Keener and Kelso.

    Maybe part of the reason the story never feels engaging or memorable Inthe franchise, our agents are mute.
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  4. #4
    MetalGod41's Avatar Banned
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    This is why we missed the Appointment when Division Agents can Load Themselves up with Gamma Radiation The Hulk And Of Black Tusks Beat us to it .Division Agents missed the chance to get the Super Soldier Serum Black Tusks Stole it all
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  5. #5
    Queenix_E's Avatar Member
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    Originally Posted by MerlinMMX Go to original post
    It's only the player character/agent that doesn't speak, strangely.

    Some agents speak, Keener and Kelso.

    Maybe part of the reason the story never feels engaging or memorable Inthe franchise, our agents are mute.
    Dead Space 1, Fallout, and several other RPG-esque games all have mute protagonist, but they still immerse the players none the less.
    Just say it like it is, Massive suck at story telling, and **** at immersing players.

    I mean, if you hadn't notice, it's rather hard to immerse oneself, when a human enemy can soak up 4 magazine worth of bullets without flinching.
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  6. #6
    MerlinMMXX's Avatar Senior Member
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    Originally Posted by Elysia.C Go to original post
    Dead Space 1, Fallout, and several other RPG-esque games all have mute protagonist, but they still immerse the players none the less.
    Just say it like it is, Massive suck at story telling, and **** at immersing players.

    I mean, if you hadn't notice, it's rather hard to immerse oneself, when a human enemy can soak up 4 magazine worth of bullets without flinching.
    Kinda, but all I remember about fallout is a bomb went off and you crawled out of a bunker. The rest of the "story" no idea.

    Hated dead space. So no clue.

    RDR2 and GTAV had the best story telling I remember in any games I've played and the player character(s) all had personalities.

    Just my 2 pence.
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  7. #7
    I mean, in a video game, you always want the invading force to feel stronger and more powerful than you at first, until you evolve in to a stronger agent.

    Yes, one shots really suck. Also the way fire can insta kill you is kinda silly for agents with that much armor.
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  8. #8
    MerlinMMXX's Avatar Senior Member
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    Originally Posted by The18thFret Go to original post
    I mean, in a video game, you always want the invading force to feel stronger and more powerful than you at first, until you evolve in to a stronger agent.

    Yes, one shots really suck. Also the way fire can insta kill you is kinda silly for agents with that much armor.
    That's half the problem, can anyone honestly say that they feel anymore powerful at GS500+ than they did at level 1?
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  9. #9
    As1r0nimo's Avatar Senior Member
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    Originally Posted by The18thFret Go to original post
    I mean, in a video game, you always want the invading force to feel stronger and more powerful than you at first, until you evolve in to a stronger agent.

    Yes, one shots really suck. Also the way fire can insta kill you is kinda silly for agents with that much armor.
    Can you show those oneshots from the mobs and insta death from the fire? Coz it's looks like bs
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  10. #10
    This is the second biggest problem with the game right now. If you have one shot mechanics, have a way for me to build against it. If you have enemies that are bullet sponges, have a way for me to build against it. Currently there is nothing I can do against any of it, and that makes for a very dissatisfying experience (this from a PoE player where one shot mechanics define everything you do).

    The biggest problem is the absurdly sticky cover mechanics.

    If they don't find and provide solutions for these two problems, the game will fail mid term. If they do, we're in for a joyous ride long term.

    Over to you, Massive.
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