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  1. #11
    Originally Posted by ROMEO-H66 Go to original post
    The shorter answer is don’t bother with shotties, they are complete and utter garbage unless you play conflict and use a premeditated double barrel shottie. Any dmg you can do other weapon class can do faster, more reliably, from further range and more sustained
    I'm just using it as an example.
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  2. #12
    Originally Posted by NORTHBOERN1 Go to original post
    Right, but if i switch to unstoppable i drop below 7 with the other pieces i want to keep on.
    ? But you can just retool unstoppable onto berserk
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  3. #13
    Originally Posted by ROMEO-H66 Go to original post
    ? But you can just retool unstoppable onto berserk
    I didnt really want to start retooling gear yet. Still trying find a 490ish combo for pvevp.
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  4. #14
    Originally Posted by NORTHBOERN1 Go to original post
    I didnt really want to start retooling gear yet. Still trying find a 490ish combo for pvevp.
    Alright then just wait until you are happy to do so and then reroll it
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  5. #15
    As1r0nimo's Avatar Senior Member
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    Originally Posted by ROMEO-H66 Go to original post
    ? But you can just retool unstoppable onto berserk
    You can.


    but, to be clear. UP givs 1.5% dmg for 10k armor, not 2.
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  6. #16
    Originally Posted by ROMEO-H66 Go to original post
    Alright then just wait until you are happy to do so and then reroll it
    What do you think, unstoppable or beserk? Beserk seems to me a pvp talent, and unstoppable for pve. Beserk didnt impress me in an smg with a ton of crit chance, verse an lmg with no stats, face to face gun down. I got melted. And was kind of shocked.
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  7. #17
    Berserk is the "better on paper" of the two if you're trying to decide. But it requires some counter intuitive micro management. Its more an attrition thing in practice when you are staring down another barrel you are going to win that gunfight as you progressively do more damage.

    Unstoppable is a lot more user friendly and has the added benefit of giving you a larger health pool and no weapon restrictions. It's also on kill and based on your armor, if you arent at full armor you arent doing full damage, kinda the complete opposite.

    Also consider "on the ropes" on a backpack. It requires a little more management, but is a solid choice for increasing damage depending on what skills you like to use. Dont use if you like active skills with longer durations as it's hard to maintain the buff. It's better suited for seeker/canister/pulse something you hit it does what it does and goes in cd. +25% without all the confusing fluff.
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  8. #18
    Originally Posted by slywether Go to original post
    Berserk is the "better on paper" of the two if you're trying to decide. But it requires some counter intuitive micro management. Its more an attrition thing in practice when you are staring down another barrel you are going to win that gunfight as you progressively do more damage.

    Unstoppable is a lot more user friendly and has the added benefit of giving you a larger health pool and no weapon restrictions. It's also on kill and based on your armor, if you arent at full armor you arent doing full damage, kinda the complete opposite.

    Also consider "on the ropes" on a backpack. It requires a little more management, but is a solid choice for increasing damage depending on what skills you like to use. Dont use if you like active skills with longer durations as it's hard to maintain the buff. It's better suited for seeker/canister/pulse something you hit it does what it does and goes in cd. +25% without all the confusing fluff.
    Wow, thanks for the heads up on "on the ropes" i have a ton of good gear for a skill build and that is going to got added. I likenthe seekers in the game, easy to use and hit like a tonnof bricks. Beserk is going to get another run in the dz today.
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  9. #19
    Originally Posted by NORTHBOERN1 Go to original post
    What do you think, unstoppable or beserk? Beserk seems to me a pvp talent, and unstoppable for pve. Beserk didnt impress me in an smg with a ton of crit chance, verse an lmg with no stats, face to face gun down. I got melted. And was kind of shocked.
    I switched to unstoppable and haven't looked back. In my opinion, and I think you stated this earlier, berserk is more a PvP perk. I equate it to unforgiving from Div1. You will end up making more use of it in PvP because you get into more "out in the open" 1v1 battles. in PvE you are using cover and healing more which makes unstoppable the better PvE choice in my opinion.
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  10. #20
    As1r0nimo's Avatar Senior Member
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    Originally Posted by cditty72 Go to original post
    I switched to unstoppable and haven't looked back. In my opinion, and I think you stated this earlier, berserk is more a PvP perk. I equate it to unforgiving from Div1. You will end up making more use of it in PvP because you get into more "out in the open" 1v1 battles. in PvE you are using cover and healing more which makes unstoppable the better PvE choice in my opinion.
    UP not so useful in 4man squad.
    1) you need to land a killshot
    2) lasts not so long and don't refresh on kill

    Also 1.5% dmg, not 2.
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