1. #41
    Raul, why don't you just get the game on PC?
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  2. #42
    Originally posted by sumoaltus:
    Yes! So happy that we can KO!
    well yeah that's one thing that they won't changed any time soon. I mean just cause Sam's ****ed, doesn't mean he's gonna snap everybody's neck that he comes across. and Archer and Kestrel, are still a agents. so they
    might kinda wanna keep the kills to a minimum. then again maybe not
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  3. #43
    Originally posted by oO_ShadowFox_Oo:
    @sumoaltus: Well that's the thing, when you have your gun out you have no control over what takedown Sam performs. He might just back them into the back of the head with his gun or he might shoot them in the leg and then the back of the head as part of a krav maga move. This is exactly the reason why there is infinite pistol ammo, because you don't have full control over how many bullets Sam uses, so therefore the situation dicates that ammo must be infinite, or readily available around the level. But from what we've seen, Sam doesn't pick up ammo, so that option is out of the picture.
    That's true, we haven't seen that, but I think they're playing on easier difficulty level right? I have a feeling that realistic may actually have a limited ammo system, hopefully. But again, as you said, there is no way in controlling the maount of shots ou take due to some of the take downs. Such as the one in the beginning tutorial where he throws the guard down and shoots him in the head. r when he shoots that official in the legs during the newest trailer.

    I guess we'll only have to wait and see....I hate this waiting game! haha
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  4. #44
    Originally posted by LoneWolf206:
    Permanently knocked out?

    AKA DEAD?
    More like...
    "Don't worry noobs! Even the unconscience enemies can't come back to hurt you! Hooray! And you thought that the game might actually get difficult to play...silly noobs!"

    or something like that.
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  5. #45
    Originally posted by sammyboy1981:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LoneWolf206:
    Permanently knocked out?

    AKA DEAD?
    More like...
    "Don't worry noobs! Even the unconscience enemies can't come back to hurt you! Hooray! And you thought that the game might actually get difficult to play...silly noobs!"

    or something like that. </div></BLOCKQUOTE>

    Tsk tsk tsk Ubisoft...
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  6. #46
    coltcat's Avatar Senior Member
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    Dec 2004
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    Originally posted by Jazz_117:
    [LIST] <LI> [i]you don’t do lethal damage. The NPC is knocked out (permanently, for gameplay purposes) but you don’t do enough to kill him..
    hell, does that means any different than killing?

    for me it sound like a false excuse for removing a beloved feature witch probably are in all of other stealth action games.
    "just to show you how bad *** Sam can be now"
    yea, IMO agent 47 is more bad *** and lethal, guess what? he can carry bodies and a pass-outed guy will wake up and back in the game.

    dam, I just hope if we gotta perform a LTL attack in the game if we have to , there will be some reward or better credits than fancy pew pew action. (and for this, the hope is already fading away)
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