<UL TYPE=SQUARE> <LI> Is the SCC Theme on Uplay exactly the same as the Premium theme available on the XBL Marketplace? Or is it a different theme?
- The SCC Theme on Uplay is unique to Uplay. <LI> Could someone please explain in some detail how the lethality of the hand to hand takedowns is controlled? Is it that the attacks are non-lethal when the attack is empty handed, and lethal when we use the gun as a club?
- When you use a 1 handed weapon, such as a pistol or machine pistol, you will probably be lethal. However, if you use a 2 handed weapon such as an assault rifle, or your bare hands, you don’t do lethal damage. The NPC is knocked out (permanently, for gameplay purposes) but you don’t do enough to kill him. Some of the moves are pretty aggressive, and designed to take the target out of the fight immediately, but all are survivable. <LI> Will Have Matchmaking For Co-Op And Deniable Ops And Face-Off?
- Yes, you can do public matchmaking or invite a friend to a private lobby. <LI> If I play Deniable Ops by myself, do I play as Sam or whoever I want?
- You can’t use Sam for the deniable ops; there are a number of other characters to choose from, with upgradable and customizable uniforms. You start with 2 default uniforms, but can unlock and upgrade a bunch more. Once you unlock a uniform, you can also change the cammo pattern, as well as change the loadout so you can carry more ammo, grenades or armor.[/list]YES!!! Pure stealth playthrough only using KO's coming up.![]()
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P.S. QuidPro, you da man. This question has been bugging me forever, great to finally have a positive answer.
Redding did say something on the lines yes, but it was a little vague, many around here still thought control was out of the players hands.Originally posted by Mr.E.Bear:
Redding told us this ages ago.
Also, pure stealth has no KOs![]()
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And stealth can involve KO's, just as long as the unconscious person hasn't seen you.
I would do unspeakable things if Ubi had a filter option, a simple saturation percentage would have me laughing.Originally posted by JoshuaMorrison:
It's true QuidPro good job that's something that we needed a little more information on.
Now if we can find out what the finial ruling is on B&W and some more info on this so called realistic mode.
Unspeakable things.
I would do unspeakable things if Ubi had a filter option, a simple saturation percentage would have me laughing.Originally posted by Mr.E.Bear:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JoshuaMorrison:
It's true QuidPro good job that's something that we needed a little more information on.
Now if we can find out what the finial ruling is on B&W and some more info on this so called realistic mode.
Unspeakable things. </div></BLOCKQUOTE>The faded edges from the E3 demo and a situation percentage slider in the video options would do the trick nicely.![]()