in heroic is 80% yellow health enemies and if you all dyed and you will,then you are back from the start with no checkpoint. And challenging is not difficult because you have checkpoint and you can go over and over but this can go long for 2h and I think that is 2 much....Originally Posted by strangetamer007 Go to original post
Well considering WT5 requires you to be 425 Minimum to access and all events in WT5 have np physical requirement, it should not be difficult for a 4 stack of 480+ GS players to do Heroic but they still struggle on Heroic, heck TD1 Heroic wasnt even this hard with all the nerfs to weapons/crit/hs etc. Heroic right now feels like Legendary TD1 missions and that simply is not good considering all the gearsets right now suck ***, have garbage talents and thanks to the glorious crit damage nerf and hs nerf they became even less useful because you simply lose to much from a 6P Gearset over a 3x2 Brand set build.Originally Posted by As1r0nimo Go to original post
Yes yes and yes,this exactly what I whose going for. We don't need to bee scientists to see how this difficulty is wrongly balance in the game and simply is not fun. They are like going fot you to farm like crazy so that you stay and play longer and longer. But then im becoming angry in the part when is not fun anymore.... And its better to live happy and satisfying on what you accomplish, then to bee angry and stop playing even if something new is coming in the game. Because you know you are going nowhere,and that is just not fun... last time I checked,big point is to have fun and bee happy to come back in to the game...and not angry and never to come back,specially with this good looking game. Its painful when you playing 50/100h in to the game and then something like this happened.Originally Posted by TheCloop123_HY Go to original post