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  1. #11
    Cadillac-Jack's Avatar Senior Member
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    Originally Posted by BerntBalchen Go to original post
    They should not have given us 30 round mags in the first place. This is like detox. You can not just go cold turkey and drop 20 off 30. You need to do it in steps or with less. 20 round mag and perhaps -5% reload time. Much better. Now fix it, please.
    It is fixed we have 30 round/40 round and 50 round mags within this game for 5.56 AR's
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  2. #12
    Lens00140's Avatar Senior Member
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    Originally Posted by BerntBalchen Go to original post
    They should not have given us 30 round mags in the first place. This is like detox. You can not just go cold turkey and drop 20 off 30. You need to do it in steps or with less. 20 round mag and perhaps -5% reload time. Much better. Now fix it, please.
    This is exactly my point!

    Why did Massive and Ubisoft not just release the game as this 1.7 patch and the layout in the first place.

    Noooo they wanted to let us play for 25 days and then think that taking away the mag size in a looter shooter would just be fine with us, plus the fact the guns have lost the recoil and feel flat like TD1's, it's just rolled the game back to TD1 style and thus pissed me right off.

    Cutting all values in half, really wtff, it's just like rewriting the whole dynamics of the game 1 month after releasing it, it's crazy stuff

    Gimme back my mags and I'll shut up and move on! Simple
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  3. #13
    All I’m saying is I never had 73 rounds in my rifle in the Marine Corps. I’m fine with reloading. I play this game to flank and destroy with precision fire, not **** around with mashing the trigger. Weakpoints and head shots.
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  4. #14
    Originally Posted by Corspa Go to original post
    There is a 20ammo/-10%rpm mag. You just need to unloc the bp, like we had to unlock the old one
    Thanks, I didn't know that one!
    I'll look around for it!
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  5. #15
    Nah, I disagree the ARs are still fine IMO. They're so steady now with all the positives, 40-43 rounds is fine. Sure it takes the entire mag to drop one enemy and a lot times you miss but I think they're still very useful.

    This is coming from a player that only uses ARs and LMGs before the update and still after the update.The update actually made me experiment with other guns with higher RPMs with 30+ ammo and I'm having a blast with those as well. They shoot so damn fast, the hard enemies at times don't even have time to react. I'm not a shotgun or sniper type of player but there are plenty of options and the ARs are still good and I save the LMGs for bosses.
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  6. #16
    +20 rounds
    -10% reload speed (you won'r even notice it)

    Sturdy hardened 5.56 mag, a random blueprint as a weekly project reward.
    I got lucky getting it in week 2 but considering the nerf to the other 5.56 extended mag which was easy to get and that this one is "once chance a week RNG" it's hardly an ideal situation.
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  7. #17
    TG24915193's Avatar Banned
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    Originally Posted by Lordmax014 Go to original post
    Assault rifle should not have 60 bullet, so its very nice they nerfed that
    Why not? They exist in real life. A 60 round magazine isnt to bad in the real world, but a 100 one that exists is a little stupid.
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  8. #18
    id be fine with silly stuff like having 60 rounds on a rifle but your have to build around it, meaning youd have to give up certain stuff to get it in order balance that out. like many have said you can get 20 round mnus 10% reload speed which is hardly anything. its funny how people act like children and throw a hissy fit before checking stuff out.
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  9. #19
    I can't agree with you more.
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  10. #20
    The only magazine yall were even using was the extended mag, so why even have others?
    So why didn't they make those "others" better so we would have valid choices? What they did was the lazy man's way out, I've seen it before it Destiny games. I quit Destiny already, hope this game doesn't keep going down that path.
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