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  1. #21
    Ubisoft, please provide answer to post #18.
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  2. #22
    Ubisoft says porting games to Stadia hasn't been a costly affair

    Somehow porting Division to Debian Linux and Vulkan Rendering API isn't costly, yet enabling WINE support checkbox in EasyAntiCheat configuration taking three months.

    Ubisoft, please provide answer to post #18.
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  3. #23
    There seems to be more to it, a WorldWar 3 dev told me about 2 weeks ago that EAC support got disabled for all WINE / Proton related games. Seems like eac currently support only native linux eac.
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  4. #24
    People from EAC don't care about Wine users at all.

    Here's answer from them:

    Easy Anti-Cheat currently only supports games with a native Linux client. Division 2 is not available natively on Linux, so connecting to the game's online services through third-party solutions is not possible, as adding an exception would potentially compromise the game's security.
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  5. #25
    It's silly when you have access to files, source code and all things related to that specific world.
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  6. #26
    There seems to be more to it, a WorldWar 3 dev told me about 2 weeks ago that EAC support got disabled for all WINE / Proton related games.
    People from EAC don't care about Wine users at all.
    Guys, how you managed to post answer but miss the fact that game was ported to Linux, SDL and Vulkan API? They even said it was cheap to port game to Linux, lol.

    Now I asking Ubisoft why they didn't release ported Linux version to Linux users.
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  7. #27
    UbiMorning's Avatar Community Representative
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    Thanks for the suggestion RusNeuroMancer. I will pass it on to the team.
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  8. #28
    We all know The Division and its sequel is perfectly playable via wine
    Ubisoft, can you provide any status update on this topic?
    Please don't abandon us, Linux users
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  9. #29

    Seriously. Fix the linux issue.

    Ubisoft, you seem to not understand how as linux users, what an outsized contribution we are willing to give financially relative to our market share if a company supports us. By any realistic estimate, we make up around 2-5 percent of desktop users out there. Some people think even around 1 percent. Yet when you look at Humble Bundle, we make up FIFTEEN PERCENT of their sales. That's a much larger figure than many people realize. And you know what? I refuse to buy ubisoft games because of their refusal to even give MINIMAL support to linux (it doesn't even have to be a native port of your games, for christ's sake), but if you look at a company like EA, who don't support linux really much at all, but also don't insist on staying in our way, to the point where games like Titanfall 2, Star Wars Battlefront I and II AND the brand new Jedi - Fallen Order, ALL Battlefield games (which have multiplayer that manages to not have rampant cheating without EAC), their Windows version of Dead Cells, Anthem, the list goes on and on, are all playable on Linux through Wine. And guess what? I've bought all of those games. I give Steam so much money it's ridiculous, often for games I'm only slightly interested in, because of the unbelievable support they've given to linux as a gaming platform over the last few years.

    Seriously Ubisoft, if you would just hire a couple people to work on solutions to get your games working through Wine, or modifying EAC to work with Wine, you would be surprised at how much money would come your way from linux users. One of the biggest flaws of the market share argument is that linux users are far more likely to buy an individual game at a higher proportion than Windows gamers. Like, Windows may have 98 percent of the market, but I'll be damned if 100 percent of that 98 percent bought the Division 2. Let's just say you'd be LUCKY to get 20 percent of Windows users to buy any one of your games, but linux users are so supportive and grateful for support from major devs, you'd have no issue getting 60+ percent of gamers on linux to buy your games just for you all working to help us out even a little bit.

    And the argument that it would take a lot of work to get this stuff done is ridiculous. ONE MAN, Thomas Crider aka Glorious Eggroll, has his own fork of Wine/Proton that is honestly better than Valve's and all of this while working full-time at Red Hat and also working with Lutris development.
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  10. #30
    "The Division 2 & The Crew 2 Will Launch On Stadia By March 2020"...

    ... but on our custom Linux systems is dead...
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