Seriously. Fix the linux issue.
Ubisoft, you seem to not understand how as linux users, what an outsized contribution we are willing to give financially relative to our market share if a company supports us. By any realistic estimate, we make up around 2-5 percent of desktop users out there. Some people think even around 1 percent. Yet when you look at Humble Bundle, we make up FIFTEEN PERCENT of their sales. That's a much larger figure than many people realize. And you know what? I refuse to buy ubisoft games because of their refusal to even give MINIMAL support to linux (it doesn't even have to be a native port of your games, for christ's sake), but if you look at a company like EA, who don't support linux really much at all, but also don't insist on staying in our way, to the point where games like Titanfall 2, Star Wars Battlefront I and II AND the brand new Jedi - Fallen Order, ALL Battlefield games (which have multiplayer that manages to not have rampant cheating without EAC), their Windows version of Dead Cells, Anthem, the list goes on and on, are all playable on Linux through Wine. And guess what? I've bought all of those games. I give Steam so much money it's ridiculous, often for games I'm only slightly interested in, because of the unbelievable support they've given to linux as a gaming platform over the last few years.
Seriously Ubisoft, if you would just hire a couple people to work on solutions to get your games working through Wine, or modifying EAC to work with Wine, you would be surprised at how much money would come your way from linux users. One of the biggest flaws of the market share argument is that linux users are far more likely to buy an individual game at a higher proportion than Windows gamers. Like, Windows may have 98 percent of the market, but I'll be damned if 100 percent of that 98 percent bought the Division 2. Let's just say you'd be LUCKY to get 20 percent of Windows users to buy any one of your games, but linux users are so supportive and grateful for support from major devs, you'd have no issue getting 60+ percent of gamers on linux to buy your games just for you all working to help us out even a little bit.
And the argument that it would take a lot of work to get this stuff done is ridiculous. ONE MAN, Thomas Crider aka Glorious Eggroll, has his own fork of Wine/Proton that is honestly better than Valve's and all of this while working full-time at Red Hat and also working with Lutris development.
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