As the the title says the DZ needs to be changed. I don't get why there is 3 DZs. It is nonsense. There is just no need for it guys Come On. I think the devs should just scrap and remove the 3 DZs and start over by making one big DZ like the first game. All you guys had to do was give the player >The Option to PvE or PvP like you did in survival mode DZ.
This gives the player there space and time to grind and actually find what type of gear or weapon they wish to use to make a PVP build out of. That is if you want to make a good PVP build..THEN when they feel there character is ready for the testing pass faze. THEN they can choose the old DZ option which is the PVPPVE AND THEN when players feel there properly geared up They can get there PVP on to finally have a great experience murdering half the server..
I'm not a big fan of PVP in the division, but I have had some good times with encountering deadly PVP players. If they do this Heck I would personally participate in PVP . Knowing full well I have put together a proper build for PVP with the time and effort. I would enjoy hunting Rogue players and mowing them down as if I was programmed by Skynet lol.
When you have only one DZ option DZ as PVEPVP it can hinder your progress trying to put a build together for PvP. Cause that certain item you have finally farmed for finally decided to spawn then suddenly it will end up being stolen from you when a ganker sqaud of 6 decides to gank you. That there really does hinder progress. This happened to me a good number of times, so yeah Why don't you guys try it out. There are players out there that need a good build forPvP, so to them no build = no good pvp experience then = unfair..
DZ needs some exclusive rewards (mostly cosmetic). Also, contaminated loot should always have +gs, like +10. It's not much, but it's hard to get and even when you got it, you can loose it by dying to NPC or, more important, other players.
Cryers "i don't want to be pushed to PvP" - get lost. It's PvEvP place, so shut up.
First of all, you don't get to tell anybody in here to shut up.Originally Posted by As1r0nimo Go to original post
Second of all, stop pretending the DZ is such a hard, difficult place to get loot out of.
In a 4 Person squad it's a walk in the park in a 12-Player-DZ. There's literally *no* reason for that to be awarded with +10.
Especially if you find an almost-empty DZ.
The problem with adding a PvE option to the DZ would make it exactly like the normal open world, just with extra steps. I really don't get this level of thinking.
The problem Division 1 had was never the Dark Zone itself; it was the open world (or the LZ). Giving players a PvE only option in the Dark Zone would defeat the entire purpose of the DZ. Not to mention it goes against the lore.
This debate has been done to death. Massive haven't changed it, which means they never will. If you are encountering a group of 'gankers', check out another DZ.
Originally Posted by As1r0nimo Go to original post
i dont think bribing people to do something they dont want to do is really a healthy answer. if you cant make something valid based on its own gameplay loop its probably best to just let it die.
Actually it would add something sorely missing in the open world , a public zone. i dont want a pve darkszone , i want a pve public zone . it could feature AI invasions , hunter hit squads a whole bunch of dynamic pve content in a public area where you are just organically around other agentsOriginally Posted by zShinra Go to original post
^ Great solution. Cosmetics + GS bump from DZ drops.Originally Posted by As1r0nimo Go to original post
Before anything happen... They need to nerf NPC's. Remove turret at check point (da hell is that??) also removing shock ammo from npc (this one is disgusting) add more HP so we don't get one shot nade and instant died. Also well.... so many to add so little time and i'm busy with Division 1 DZ still lit![]()