she is OP when she is played against assassins, swarms, or basically low HP things everyone uses, play behind NK... kills assassin... gets buff.... which means I have to use a removal on her rather then more annoying cards like Amazingly randy, because you can't ignore her, what exactly have they done? played a card to pick off a card that got hit by NK zap once? and got buffed from it? even medusa cant kill that easy.
Not even trying to be a smart a** here but I think transmogrify is epic because it still works on a unit that is shielded by paladin butters or Kyle of the drow elvesOriginally Posted by garrettlstewart Go to original post
who knows... maybe this weeks event will be cancelled and they will show a re-run of "Not Without My Anus"
And for those that don't understand the joke, you shouldn't be playing this game.
For those that kinda remember but are still lost... I was also quite young, but, I will never forget the anticipation...
"Who is Eric Cartman's father; is it Mr Mackey, Chef or the 1989 Denver Bronchos..."
I can tell from having done both (competing top #50 and deranking #10000) that its just very annoying being in the top because literally everyone will try to win against you, even if they dont have a chance, they will try and try and try, and with cards that dont need a lot of leveling they can take the whole 3-4 min even. So its very exhausting and not rewarding, it even feels that you get better rewards in lower ranks (just a feeling, not based on facts).Originally Posted by AndrewWang42 Go to original post
It's good to see STG getting a buff to his charge again - it was needed. Before the major balance changes, he was great. Then when you decreased his charge power, he became rather meh. So seeing this change does make me happy :-)
I don't think he needed an atk buff though. I think this is going to make him OP. At lvl7, he now out performs a lvl5 epic Program Stan! Looking at the general rule of thumb, a lvl7 common should have roughly the same atk power as their lvl4 epic equivalent, but the fact that he's out damaging a lvl5 program stan (lvl7 STG - 162 atk, lvl5 PS - 157 atk) shows that you really should not have buffed his attack power.
STG is OP again, which is good news for whoever uses him.
STG is still very squishy since his hp were not buffed.
STG Max 6: 138 atk / 556 HP which is a bit more than a max lv5 Enforcer
Program max 4: 140 atk / 639 hp
That being said, -120 atk for 5s might be interesting now since so many units have around 140 atk or so, but it still will not be enough against lv5 epics and 4 legendaries, even at lv7. So definitively usable but probably not OP.