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  1. #1

    Which skills are 'Must Haves' for general PvE & Endgame?

    I know that having a choice of which skills to use for certain occasions is usually good to have in a game, yet I can't seem to figure out which skills to use for the majority of my playtime in general PvE, as each skill seems to be useful in its own right.


    Therefore I've been wondering, are there any specific 'Must Have' skills which are more useful than the others, if even slightly? I should say that I play mostly solo at the moment whilst levelling, if that's of any relevance.




    I've been running Pulse so far since the beginning. How is that in terms of usefulness? Should I use a different skill instead of it? I've also been using Drone, although the damage seems to be almost non existent, which is a shame. I've been considering going with one offensive and one defensive, so in this case which two would be the best option to take?
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  2. #2
    Revive Hive/Chem Launcher heal/ Flame Turret. Those 3 always seems to be the best choise for non Tech Builds.
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  3. #3
    i find the heal chem launcher to be invaluable. revive hive isnt a bad option or the open world often results in just getting downed twie but can help. other than that just find the skills a bit too clunky to use so have the repair drone or another fire and forget one
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  4. #4
    teksuo1's Avatar Senior Member
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    in doubt just sport dual healing skills
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  5. #5
    When playing with Random players, chem healer and revive hive. In a coordinated group, you should well, coordinate and have a good mixture.
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  6. #6
    For solo play I found using the standard turret to cover flank, some say it is worthless but I find that it suppresses a mob or two it does it's job> Flame turret is good also but it does not have the range . Then the healing chem, just double tap Q ( or E ) and you have a self heal that is fast ( not instant) heal for half your armor and it's a fast recharge time for each shot and you have 3 shots. I tried the healing drone for awhile. It's works early in the game but once you hit WT1 it gets shot down too fast.
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  7. #7
    Kwoung's Avatar Senior Member
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    I am not T4 yet, but I like the assault turret, not because it actually does any damage, but mostly because it "might" get a mob to cover and it definitely highlights the mobs for me and alerts me to flankers I may have missed though. I basically use it as a weak Pulse that has a couple of side benefits... unfortunately actually doing damage is not one of the benefits. If it wasn't so hard to spot the mobs all the time, I would probably use a different skill.

    Also, if you drop it on your cover, you will always have a shot at whatever it is targeting, which is generally the mob closest to you that you should kill.
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  8. #8
    Healing hive
    Chem launcher heal

    Talents , patience , safeguard , rooted basically anything that buffs your HOTs

    Anything with damage to elites is also nice to have

    Suggest having a AR on your back bar no matter what ! In case you get into a dps race mechanic and your team doesn’t pick on it and you have to deal with it yourself

    Just a few things to help
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  9. #9
    Kwoung's Avatar Senior Member
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    Originally Posted by RSDamo Go to original post
    Talents , patience , safeguard , rooted basically anything that buffs your HOTs
    I love the Patience / Safeguard combo, pretty much haven't used an armor repair kit since.
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  10. #10
    Merphee's Avatar Volunteer Moderator
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    Use what you like.
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