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  1. #41
    Originally Posted by Raimsurion Go to original post
    You guys haven't done a control point at +4 if you think the OP is lying. It happens less at +3, but if +4 is indicative of how Heroic difficulty missions will be then its going to need some CC builds present. He is not lying. In Control point+4 many enemies types that used to use cover will rush you like a shotgunner or melee would because they no longer fear death and realize they're an NPC. Its pretty strange and not reasonable to play against solo. I did it alright with others.
    Ive done CP +4 and I have yet to actually run into said issue that the OP is voicing. And none in my clan has had this issue either. Which is why I personally have a hard time believing it to be the case. However I don't rule it out completely. And your assumption that people have not done what the OP has done is baseless. What we have or havent done you have no clue about. Just as much as we dont know what you and the OP has actually done. All I can say is that I have not had these issues and every single time I try to replicate OP's issue I cannot do so. Which is why I would like the OP to record this phenomenon he claims happens and show us what he means so we can understand.

    Written words on a screen can be construed and fabricated. And as such we would need video proof of said claim to fully understand the issue he talks about. Doesnt this sound fair rather than just conjure up an assumption that people who disagree with the OP's claim have not done the same content the OP has done?
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  2. #42
    Originally Posted by Dwayne-Camacho Go to original post
    The problem is that nobody believes you.

    The devs themselves admitted that Heroic is ridiculously tuned to the point of being intentionally unfair. You didn't defeat an Alert 4 point just 'randomly picking stuff off the ground' unless you exploited or cheesed it somehow. I don't care what you say. With a highly optimaized build, I'll buy it.

    Exaggerating your own accomplishments does nothing for your credibility. Probably best to stop.
    Actually most people believe this guy over the OP if you haven't noticed. Nobody believes you and the OP on baseless charges with no actual evidence coming our way. It would also benefit Ubisoft in general if video was produced for said issue so they can see what is "wrong"

    I will give you an example: I recently made a suggestion post about accessability issues. For example I cannot read the inventory menu because of the transparent background which has to do with my dyslexia and eyesight issues. Sop I asked if we could maybe get an additional option to make the inventory menu also have black background. I then proceeded to take a screenshot of said menu to show which one I ment and explained why it is an issue to me.

    It helps them much much more than simply just throwing words on a screen. And it makes people who might red it understand the issue much better. As I said before I dont trust the claim. But I don't rule it out as not existing. However I would need something to show me the actual issue in action for me to actually believe the issue is there. Does this make sense?
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  3. #43
    Akuhdemiks's Avatar Member
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    Originally Posted by Dwayne-Camacho Go to original post
    The problem is that nobody believes you.

    The devs themselves admitted that Heroic is ridiculously tuned to the point of being intentionally unfair. You didn't defeat an Alert 4 point just 'randomly picking stuff off the ground' unless you exploited or cheesed it somehow. I don't care what you say. With a highly optimaized build, I'll buy it.

    Exaggerating your own accomplishments does nothing for your credibility. Probably best to stop.
    Would be true if it was exagerated. There is also plenty of evidence in the form of videos from others doing so. With unoptimized builds.
    Yes it is tuned to be unfair they stated that that dosen't mean you need to be fully optimized to do it. With enough paitentce and taking your time you cannget through it. I'm not talking blowing through it and doing it is a reasonable amount of time, for that yes you need an optimized build.
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  4. #44
    Idiots: "ThE Op Is LyINg".

    meanwhile, here's over 1700 people (and climbing) who agree the AI isn't working correctly, complete with a response from the community team who seem to be looking into it.
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  5. #45
    Akuhdemiks's Avatar Member
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    Originally Posted by Ramirenzo Go to original post
    Idiots: "ThE Op Is LyINg".

    meanwhile, here's over 1700 people (and climbing) who agree the AI isn't working correctly, complete with a response from the community team who seem to be looking into it.
    We aren't saying the AI is working correctly. I wasn't atleast. My response wasbin terms of current diffuculty and whats possible. The AI no isn't working correctly, I have acouple videos of instances showing this which I plan to upload(if i can figur it out never uploaded pfrom my ps4 or transfer files off it. Lol) for the devs once I get home.

    However certain aspects of what is being said isn't working properly I haven't experienced.

    Edit: Just giving a number and linking a post does nothing to help. As there are lots of these post and within them are just as many people disagreeing. Its a very poor metric to use, and i'm a person who agrees there are problems with the ai, i might not agree with all the problems ppl are saying. Yet I am willing to entertian them. Due to the fact that just because i haven't experienced them dosen't mean they don't exsist.
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  6. #46
    Mtc. This game seems to be the opposite from the first. Grouping in the first game made everything more difficult. Now in 2 grouping up makes it manageable. Maybe because the npcs have more people to shoot I don’t know. I find I can solo missions, group missions on story mode just fine. Can do group missions on hard just ok usually. I know I don’t have the gear yet for challegeing. The only time I find soloing difficult is in the open world. It’s one vs 5-8 with more npc waves coming in depending on the situation you’re in. Now this is where the damage output of npcs seems to be off. When u can go from full armor to death with 3-5 shots from a red pistol npc isn’t bad if it’s 1v1. Now when every npc can drop u dead in a split second and there’s multiple of them, peaking to shoot is almost insta death let alone moving cover to cover with their spot on accuracy. I’m wt3 with no real build just random pieces to have a gear score to get wt4. I think the npcs and their damage are spot on for groups at every difficulty that I’ve played at. There’s so much that goes into this issue people don’t realize. Rng of weapon drops play into it to. For example- Get to a new wt and all u get is shottys or pistols but u really need a good ar for midrange damage to help cc npcs. You don’t have one. So your stuck using an smg or ar that take close to a whole clip to kill one npc. Then ur skills only do so much cc and when they are on cool down you gotta hope one npc doesn’t flank you while your taking care of an npc that already is flanking you while every npc you encounter(even the reds) seems to drop you like nothing or close to it. I see both sides. My guess is the majority of people of the “get gud” side are people who always group up, where scaling to me seems to be spot on. the left overs maybe even some of the groupers are the ones who have literally played non stop since it came out and have some great gear. Asking the devs to take a look at ai or scaling for solo players isn’t a bad thing. The rushing behavior of ai needs to be looked at. Adjustments to it maybe needed but prob not drastic ones. I have seen non rushing npcs rush me and teammates in the name of flanking. Now in groups is not bad cuz u can all shoot the npc and it’s taken care of. Solo is a different story. First time I saw it I was in a hallway. Just a plain hallway, nowhere to flank around a wall or a barrier to get behind me. This npc screams out ima get around em. What does the npc do? Well since there’s nowhere to actually flank me he rushes me right down the hallway gets behind me and starts shooting. That’s rushing behavior not flanking behavior. The ai wants to flank but is not smart enough to realize they can’t flank so they rush when the npc isnt designed for it. So you have a rusher with a heatlh and damage pool of an npc who sits back and moves around but usually keeps their distance. So yeah I’ve seen it.
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  7. #47
    Pexpo's Avatar Member
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    Yesterday we were getting rekt on cp3.
    Today after getting some good gear and lame *** builds, we managed to do several cp4.
    There are easy spots to defend and we were only 2 in group.

    A good example is the control point next to roosevelt island. Attack the cp from roosevelt island direction and hold your position on top of DC taxi garage.
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  8. #48
    Originally Posted by Ramirenzo Go to original post
    Idiots: "ThE Op Is LyINg".

    meanwhile, here's over 1700 people (and climbing) who agree the AI isn't working correctly, complete with a response from the community team who seem to be looking into it.
    First of all: That there are a few people agreeing that something doesn't work doesn't mean its true. And yes 1700 people is a piss pot out of the total player base. And you seem to have a weird perception of what is going on here. The most we have done is that we don't agree with the OP about the difficulty and myself I have stated that without proof of the issue I will not believe it. It doesnt matter how many people SAY this is real. Show me with evidence and I will trust it. It is very simple.

    There has been countless cases in the past where thousands of people complained about something in games and it turned out to be hogwash. So I reserve my judgement until I either experience the issue myself or someone provides ACTUAL proof and not just "A bunch of people agree" words that mean absolutely nothing. No one has really said that it doesn't exist. People are simply skeptical without any sort of proof that this is actually the case.

    And if you have seen the response from Ubisoft stating a simple "We have played the game the most and we have yet to run into this issue ourselves. But we will look into it since people are reporting it" statement they made. So even Ubisoft is on the same page as me. They can't find it but doesn't rule it out just because of that.

    The problem is that if you can't replicate it then it is most likely not an issue. So replicate it, provide the proof and people will trust it. It really is that simple. Words alone means nothing and as I believe I said before: Can be misconstrued and fabricated out of simple spite or disappointment. (I am not saying this is the case here. Simply stating that it is a possibility without any evidence)
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  9. #49
    Pexpo's Avatar Member
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    I think the AI is working correctly,
    Problem is people jump from normal difficulty to challenging/heroic (or cp3/cp4) and don't take the time to gear up before.
    You're trying to break a rock with a wooden stick : it works but it takes time, in the meantime npcs are pushing your position and that's what should be expected.
    If it wasn't an RPG I'd understand your frustration.
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  10. #50
    If you are struggling on WT2 I suggest getting some better gear before rushing through the game, the same with other tiers.. Its not that difficult.
    I see countless people just pushing or hiding in a bad spot close to enemies and getting wiped.. use some tactics, rotate your positioning,
    find a new cover, use your skills, turrets, chem gas and so on.. initiate the fight with inc grenades or flashbangs..

    If you see someone rushing on the side, pop a inc grenade. wait 2 sec and pop another one, continious flames, just hit them down. Get more damage to elites..
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