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  1. #1

    Crazy, Challenging, and Silly

    I fully understand the the higher tier content, specifically the t4 control points, are going to be much more challenging but there are some things I feel are detracting from the enjoyment of the challenge.

    I don't enjoy being bunkered. I understand the npc AI is meant to advance and engage you as the player attacking them but when you have to bound a full block from the initial point of contact because if you don't you get bunkered by gold bars that take more than 2 shots to kill, understandably. In a "cover based shooter" you should be able to use cover, seems there is some confusion on the difference between cover and concealment. You have chain link fence that stop bullets but get wrecked when behind a concrete barrier, while in cover, and a grenade lands in front of it?

    I don't enjoy, nor do I think it is good design to have npc's be more accurate than 90% of the player base, I guess I should just assume that since it is a post disaster world that the Outcasts, Hyenas, and True Sons are all special forces trained by now hahaha and The Division are all plebes.

    I'm not saying that i would like all of this to be changed just feel some of this stuff is a bit silly. I don't expect perfect realism but some things are very very outlandish, like npc's jumping down from 15" high buildings and landing like superman no big deal, or a Division agent being chased for days to not be bunkered by gang members holding an uzi.... Silly

    Needless to say I am having fun but I do very often catch myself laughing at how silly some of the aspects are.
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  2. #2
    TOTALLY agree. It's insane sometimes.
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  3. #3
    I think it comes down to them not actually playing wt 4 content themselves.

    They have to see how ridiculous it Is, that you pop your heas out of cover you get shredded, you stay in cover too long you get grenade slammed, drone slammed , suicide bomber slammed, Molotov slammed. You ttk is so long that you're going to have to reload when a rusher runs up on you and then you die because reloading out of cover is death. Then as a shotgun user you get baited into trying to melee which almost always results in death .

    Control points need work.
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  4. #4
    Completely agree. It's flatout dumb. It isn't just the control points, bounties and missions as well. When you have close to max gear score and good rolls on things, it still shouldn't take 85 bullets from an LMG to MAYBE kill elites.. when it literally takes them 2 seconds to go through 200k armor, damage reduction from elites and 45k hp. That isn't "fun". I did ALL missions in div 1 with a skill AND striker build SOLO for the exotic caches weekly... That was challenging and fun. This thing they got going in Division 2 is flatout dumb. It's literally going against aimbots, on crack.
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  5. #5
    For real! Taking control points at WT4 wasn't like it is now. It's insanely hard even on lvl 3 all NPCs walking out are named elite status., red n all. Last night, I was getting shot through walls, downed in 3 seconds. They need to be ramped down, all we are trying to do is get new attachments :/
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