1. #21
    Originally Posted by Jessnot89 Go to original post
    That nerf to Bounty Hunter Kyle made him complete unplayable dog****.

    In other news, we’re gonna have another whole month of Mystic being overpowered and no actual balance in sight to fix it. Might as well delete the other 3 themes since they just don’t matter.
    Disagree on BHK he was OP, with the one problem with his nerf is that his movement speed should be reduced as with low health he should not be moving in front of all his allies so easily. I do agree about mystic being a big issue, and likely the reason the BHK thing has been an issue to you is because he was one of the few equalisers vs mystic. So in short yes BHK was OP and should have been nerfed, but there is also still so many problems with mystic being OP as a theme that it's something which really needs to be addressed.
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  2. #22
    ScottOld's Avatar Banned
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    BHK needed a nerf, and sooner this matchmaker is fixed the better, earn a nice chunk of ELO through skill, then have 190 taken off due to some stupid scaled event deck, and face 2 top 500 players for good measure, this is stupid, I am at 2000s I want to face things around there, not top 500, not #22 not some scaled deck down in the 4000s either.
    this is getting more and more frequent, don't mind facing higher, but I am sick and tired of facing players 1000-2000 or larger gaps still, lower, I earn naff all, and lose a lot for one bit of bad luck.
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  3. #23
    I think this is a great idea for the future updates! With that said i got one question that i doubt will be answered, but when will we get to see jewscout ike? We could definitely use more energy producing cards in the game
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  4. #24
    Ubi-Toller's Avatar Community Manager
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    Originally Posted by Jangle88 Go to original post
    I think this is a great idea for the future updates! With that said i got one question that i doubt will be answered, but when will we get to see jewscout ike? We could definitely use more energy producing cards in the game
    I hope we see him sooner than later, that cute little Canadian! I'll let the team know about your request.
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  5. #25
    No changes next tuesday? WTF!
    You need to do something about those op Cards in the game like Fireball, AQR, Pope Timmy(!!!), Bloodelf (a common acting like an epic -.-) and also on dragonslayer. Never saw someone playing a level one legendary in top 500 before that card came in. Her warcry alone is worth 5 energy if you can play.

    Dissapointed, if it's true, that there are no changes. :/
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  6. #26
    Ubi-Toller's Avatar Community Manager
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    Originally Posted by BruelletIgel Go to original post
    No changes next tuesday? WTF!
    You need to do something about those op Cards in the game like Fireball, AQR, Pope Timmy(!!!), Bloodelf (a common acting like an epic -.-) and also on dragonslayer. Never saw someone playing a level one legendary in top 500 before that card came in. Her warcry alone is worth 5 energy if you can play.

    Dissapointed, if it's true, that there are no changes. :/
    There will be changes but we don't know the details yet. That will be in next week's update!
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  7. #27
    ScottOld's Avatar Banned
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    people do play level 1s in L though... what about Inuit?


    and underanked players once again ruining my rank, which in turn ruins someone elses because mine was ruined, this really needs sorting out top 1500 decks taking ELO off me by being at 3500s is not acceptable, but 3 in 4 games is just plain stupid, then I beat a top 1000 and I take a massive chunk off them because I ended up at 3000 instead of being at 2000 where I was before.

    now they could be low rank because they were playing event with a rubbish high point deck, which is a failure of the system (and how mine got ruined during adventure event) or it could have been done t make it stupidly easy to earn things, therefore not deserved. either way, will the changes to the ladder stop this actually happening, so we can do events without wrecking ranks of yourself and others.
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  8. #28
    Originally Posted by ScottOld Go to original post
    BHK needed a nerf, and sooner this matchmaker is fixed the better, earn a nice chunk of ELO through skill, then have 190 taken off due to some stupid scaled event deck, and face 2 top 500 players for good measure, this is stupid, I am at 2000s I want to face things around there, not top 500, not #22 not some scaled deck down in the 4000s either.
    this is getting more and more frequent, don't mind facing higher, but I am sick and tired of facing players 1000-2000 or larger gaps still, lower, I earn naff all, and lose a lot for one bit of bad luck.
    BHK wasnt op.
    he was a very good card...
    he's a epic...

    if they wanted to balance him down abit - changing his healing to swams /or reducing heal amount would be enough
    but they triple nerfed him with hp damage and heal...
    now he's a commonish card?

    they really need to nerf blood elf bebe - for a common card lv6 she can take out all 3 bars if fed... those who disagree obvs is using her / fair enough as its in the current playing meta
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  9. #29
    Toller - Can we please have some clarification if changes will be made to how a team members score in team wars will be displayed. Currently there is no way to tell if someone played and scored a zero or didn't play at all as both scenarios the player will receive a zero. We need to boot inactive players in our team but don't want to boot people who are having a go. This could be fixed by giving everyone a dash instead of a zero until they've played. Then if a player has a go but gets given a zero we can see that they've put in the effort and won't be booted. Players with a dash at the end of wars obviously wouldn't have played and we would be safe to boot them for not contributing.
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  10. #30
    Ubi-Toller's Avatar Community Manager
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    Originally Posted by Jamesviper1991 Go to original post
    Toller - Can we please have some clarification if changes will be made to how a team members score in team wars will be displayed. Currently there is no way to tell if someone played and scored a zero or didn't play at all as both scenarios the player will receive a zero. We need to boot inactive players in our team but don't want to boot people who are having a go. This could be fixed by giving everyone a dash instead of a zero until they've played. Then if a player has a go but gets given a zero we can see that they've put in the effort and won't be booted. Players with a dash at the end of wars obviously wouldn't have played and we would be safe to boot them for not contributing.
    Hi there!

    There will be changes made to that part of Team Wars in the next update. Obviously we'll have more details nearer to the update itself, but for now I can tell you that there will be a clear distinction between those who tried and those who did not.
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