I posted this in reddit but I'll post this here as well.
Remember this video that UBISOFT put out when the game was about to be released?
https://www.youtube.com/watch?v=i6mPv3fRT8Y
Can UBISOFT Paris honestly say that they've delivered on their promises made in that video and created a true successor to the original Ghost Recon titles? Two years later I don't think so..not even close and just the opposite as time has gone on.
Personally, I don't care about graphics all that much. If this game was running on the original ghost recon engine, I'd still play it. Personally, I was looking for a game that would feel like the original ghost recon games but instead, as time went on, the Ubisoft Paris team, I believe, has lost that focus...instead decided to continue on the traditions of making content similar to Narco Road and offering things that no one really wanted in a Ghost Recon title. The game feels lazy/half-finished the longer you play it because of the lack of updates, broken fixes, glitches, lack of attention to detail, and generally lack of care/support that has gone into the game. There's no reason why community modded character models from games like Arma 2 & 3, original GR community modded characters, or even R6 icons in the game should look/feel better than what has been offered to us. It also shouldn't take a whole new Ghost Recon game to deliver a game that they promised with this one or to fix a game that people are still currently playing.
This was/is legitimately the last Ubisoft game I will ever buy because of the lack of care they've shown the game and community 2years later; I haven't even thought about buying The Division 2 because of the lack of care they've shown with this game. It's a shame because growing up I used to regard Ubisoft so highly, but now that's no longer the case.
I think it’s what you pick out from the video. If you focus on words like ‘successor’ and ‘authenticity’, then maybe not, but they say ‘what Ghost Recon was meant to be’ and ‘expansion’ and ‘find what’s true and work from there’.. From that point of view, yes. I think they have delivered what they intended. And from my own point of view it delivered more than I expected. I think the problem is everyone’s expectations are different. You expected more of the same.Originally Posted by CplSpy13 Go to original post
I pretty much disagree with all of this apart from one point. (I wouldn’t buy the Division 2 at a tenth of the price, but that’s because of Massive not Ubisoft). But this game, I’ve got more for my money from this game than any other.....ever! The level of attention to detail throughout such a vast game area is staggering. I hope they continue to support it and if they are going to bring out another, they can sign me up right now!Originally Posted by CplSpy13 Go to original post
Yes, I remember.Originally Posted by CplSpy13 Go to original post
Video points:
(1) Authenticity
(2) Pushing the Envelope further
Ghost Recon franchise is evolving from classic tactical to action tactical in Future Soldier to open world stealth-action tactical in Wildlands. "Just the opposite" is rhetoric. Yes, Narco Road was a wtf DLC, I was so mad when that came out. I wanted to be mad when Fallen Ghost came out, but I said thank you to that. You can actually feel how they change their direction from Narco Road. Year 2 for better or worse really was centered around community requests and bug fixes. I also wanted a game similar to classic Ghost Recon and was curious what this game had to offer. The developers said however, they want to make an open world game as opposed to the linear system like old. Hopefully the beauty in the future will come in the form of how MGS:V does it.Originally Posted by CplSpy13 Go to original post
When the game came out Day 1, yes. There are still bugs and glitches but they have fixed many, proof in the patch notes. Attention to detail is a broad statement because there's so many things one can nitpick at, but the world itself has amazing detail. Easier to counts faults and mistakes than it is successes. Like NVGs were like an other game's NVG, then they released the Panoramic and Sonar NVG, community went bonkers on how bad the old NVGs were, instead of highlighting hey this is how NVGs should be. Also tunnel lighting in this game was horrendous at first, even when shooting the lights out, you were blinded by the white light but since then fixed that, but then you are out of the tunnel, this game has the most amazing lighting system. I can definitely point out somethings as well that need to be worked on. Lack of care is support/care is also rhetoric. I mean they did listen on several community requests, not all, but a lot. Honestly I'm surprise this game has the type of support it has when this game is not making revenue anymore.Originally Posted by CplSpy13 Go to original post
I completely agree with you here.Originally Posted by CplSpy13 Go to original post
I have not played Division 2, but there is an overall feeling that Division 2 is what The Division(1) should have been all along. My bud said they learned their lessons from TD1 and GRW and that's how TD2 stands rights now.Originally Posted by CplSpy13 Go to original post
Adding: I used to be one of those lol let's see what "Ubisucks" has to offer now. Their reputation was in the gutter to me 3 years ago. RB6:Siege pre Operation Health was bad, Assassin's Creed franchise was all but dead then they release Origins, which was amazing but no one wants to admit it. They actually released a year 2 for GRW to fix some issues and add community requests. Supposedly they made The Division 1 playable with patch 1.something. IDK.
I used to be Blizzard fanboy, that developer was on top of the world, fans of a subscription based game ARE THE MOST nitpicky fans around because we pay per month and demand perfection, nothing short. Due to how the new WoW expansion was, their other titles suffered, the news of Diablo mobile, and the firing of thousands of employees didn't sit well with me. So I dropped Blizzard and realized Ubisoft is actually on the come up, the reign of Blizzard has spiraled downward faster than any major AAA developer I've ever seen. Ubi was able to create an e-sport IP in RB6, that is impressive and the amount of support and detail that game has makes a GRW fan jealous, but hey that game is a revenue generator, GRW is not.![]()
BS... just spent $75.00 odd AUD a few months ago for a credit pack, no regrets. Just don’t go saying this game doesn’t generate revenue after two years because it does.Originally Posted by Jedimindtrxx Go to original post
jAG
When you toss out blanket statements like "continue on the traditions of making content similar to Narco Road", and "offering things that no one really wanted in a Ghost Recon title", it comes off as very confusing, and extremely exaggerated to the point of complete falsehood.Originally Posted by CplSpy13 Go to original post
First off, when you say continue on the traditions of making content similar to Narco Road, it makes it actually sound like you think there are parallels to Narco Road content established even BEFORE GRW. You DO realize the word tradition is associated with a pattern of thought, action, or behavior which is inherited, established, or customary don't you? That's why the word is often associated with religious practices or social customs. Furthermore, the ONLY Narco Road type content in GRW is actually limited to Narco Road itself. It's CLEARLY the only place you'll find extreme movie themed crap like having to prove yourself with extreme sports events. Including Narco Road in your rant may seem like an easy win because most agree it's ridiculous, but when the rest of your post is vague and exaggerated, it only makes it obvious you are not really giving any details as to what you don't like about the main game.
While most of us also agree the game has a lot of quirks, many HAVE been fixed as per fan request, and the overall content is FAR from being something "no one really wanted in a Ghost Recon title". The fact that it sold over 5 mill copies and is still being played a lot today by a lot of people tends to make that an obvious false statement. A lot of the quirks are also minor nit picks. In fact I am STILL seeing tons of rants that are more about player stubbornness or naivety than flawed game design.
GRW is a much needed evolution of the serious. You didn't even need to mention Narco Road. All you had to do is give a few detailed examples of how you think the older titles you preferred are better. People have done that here before, but usually there's quick response as to how unrealistic those titles are. Some hate having to scavenge weapons and build skills in GRW, saying FS is more realistic. When it's pointed out that FS was basically a Hollywood style thrill ride with very little stealth and a lot of linear CoD-like missions where you're escorting a rescuee facing waves of enemies with a mere pistol though, they have zero to say. As mentioned above you're choosing to be very selective (and vague I might add), about what you're nit picking about.
Just the fact that you put a rant warning in the thread title makes it look like you acknowledge your post is made more out of abrasive emotion and opinion than any actual facts mentioned. I can handle abrasive as long as the one complaining has a detailed list of comparisons, but when you use inaccurate expressions and extremely exaggerated opinions, it comes off more as trolling than a rant.
When's the last time you opened a loot box in the game? Can you honestly tell me that even half of the things offered in those should belong in this type of game? In my opinion no, so yes, they have continued with the tradition of making useless items since Narco Road.(Btw I'm not even talking about the loot box system.)
Go look in the technical forums and see the amount of issues people have with this game and how many of been fixed.
Also my main example was what they said and promised in that video I linked and what has been delivered after release; actual content not just cosmetic items. Btw only realistic thing about FS was the dialogue between the characters hence why I didn't mention that game at all.
I said it was a rant because I was expressing my opinion. There's a clear difference between trolling and expressing an opinion.
sigh 2019. There is always that guy that sees black and white, yet the theme of my post was in defense of GRW and I wish it had the same support as RB6:Siege. Yes, this game can generate revenue via micro transactions, but let's be logical and sensible and understand that GRW does not make the same type of revenue like Rainbow Six:Siege, just due to the sheer volume and popularity of that game compared to this game.Originally Posted by DrUNkenj4Gs Go to original post
i.e. Think about how much profit is made by Lan Tournies and World Tournies. There's some videos you can check on just how astronomical those numbers are in generating revenue.
Opened a Prestige box just now, for the Black Widow SR. Does that belong in this game? no. As much I dislike loot boxes, I understand they were trying to generate revenue in order to keep the development team in order to support this game onto a Year 2. The loot box system has improved from the beginning via Prestige Boxes. It's obvious, they are learning.Originally Posted by CplSpy13 Go to original post
I have posted several times on the Technical Forums these past few weeks. Yes, bug fixes take time. Yes, it's frustrating. I report them to make this game better. Again, patch notes, they've fix a lot but not all of them... I swear it's easier to count 10 things wrong than it is to count 5 fixes + 5 things done right. It's human programming.
I think what you are envisioning is "The perfect tactical military shooter that is not a simulator". THAT IS THE DREAM for all of us. This game is not it, but from Day 1 to now, it's naive to think they have not been going towards that direction. This game is the closest we have for now. It's great, this is the closest thing I have to GR/SOCOM2 since those early 2000s. I mentioned in the previous post, lots of positive things are being said about The Division 2. Ubi's learned from their IPs. Maybe Year 3 and even future GR will continue to learn from those.