Hey Agents,
when I read through the forums I wonder why there’s so much negativity regarding TD2.
Without fanboying too much I must say that what TD2 has to offer on launch is setting the bar for games to come.
Specially regarding the launch and current state of a Looter-Shooter that has launched recently.
Yes, TD2 has issues, bugs and glitches.
But please don’t forget that the guys and gals from the Dev teams have proven to the community that they’re committed and willing to evolve and listen to the community to improve the game.
Giving Feedback is important as well as being critical regarding the issues... but please in a bit more constructive way.
IT’s NOT ALL RAINBOWS AND BUTTERFLIES!
... a bit more positivity won’t hurt anybody 😉
Feel free to agree to disagree, wish you all a great day ✌️
You might want to calm down a little.Originally Posted by mouse19750 Go to original post
The fact that you are not able to kill NPC's isn't a global issue. I am WT4, optimized and i hgave no issue in killing golden NPC in one mag.
Git gud.
In all seriousness, we're doing our best to fix technical issues as quickly as we can (the skills issue, the last patch). Constructive criticism is crucial to that process, so we're thankful for it. There are common sense lines (flaming/trolling) that shouldn't be crossed, but thanks to everyone who wants to see improvements to the game.
There are many people out there, that appreciate the work you guys a doing, me included!Originally Posted by UbiInsulin Go to original post
Like I said, besides the flaws you guys set the bar on how to proper launch a game.
Keep up the good work ✌️
I played he first division probably under 5 hours and bought the division 2 because I read so many positive development from the first game. Also Ubisoft has shown a goodwill with supporting For Honor and Rainbow Six Siege through the years.
The result speaks for itself. Yes the game has many bugs and glitches, but the core game play is distinctly ahead of the first game. The level scaling of the mobs are just right, the time to kill is improved tremendously, the mods system is just great and the dark zone scaling makes everything quite balanced. Oh, the settlement upgrades is very nice (made a separate topic wishing that the settlement could be fleshed out more, became a DLC, or spin off as its own game).
Me and my buddy blasted through the dark zone last night, nail biting but manageable. The enemy spawn from everywhere, bullets, turrets, and drones a coming, yet we managed to airlift our loot out before got killed by another player. A great moment.
I'm enjoying the game. I haven't touched my other installed games ( Battlefield 5, Apex, GTA V, Assassins Creed Odyssey, Resident Evil, or Devil May Cry) since this released.
This game has tons of potential. I still think a MMO/PvP/Planetside style version of this game would consume me. Just one big Dark Zone but with factions. Steal/kill from other factions for your loot. Go Rogue and kill your buddy because you secretly hate him and want his stuff. Turn on your faction and switch to opposing factions. Spy/Infiltrate other factions. They could do a million things.