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  1. #1
    Derrick-C's Avatar Member
    Join Date
    Jun 2014
    Location
    Canada
    Posts
    114

    Visual Bug: Flickering Objects and Ground at Taxi Graveyard Control Point

    What seems to be a culling-related issue at Taxi Graveyard Control Point. Objects and ground flicker when looking down from the location in the video. I pan the camera around to give a better indication of exactly where my character is standing at 0:31.



    My graphics settings:
    Brightness: 10
    Contrast: 15
    V-Sync: Off
    Frame Rate Limit: Off
    Shadow Quality: Very High
    Spot Shadows: High
    Spot Shadow Resolution: Ultra
    Contact Shadows: All High
    Resolution Scale: 100%
    Sharpening: 7
    Particle Detail: Ultra
    Volumetric Fog: Ultra
    Reflection Quality: High
    Local Reflection Quality: Very High
    Vegetation Quality: High
    Sub-Surface Scattering: On
    Anisotropic Filtering: 16x
    Parallax Mapping: Yes
    Ambient Occlusion: Very High
    Depth of Field: Off
    Object Detail: 100
    Extra Streaming Distance: 10
    Lens Flare: Off
    Vignette Effect: Off
    Water Quality: High
    Chromatic Aberration: Off
    Projected Texture Resolution: 512
    High Resolution Sky Textures: Yes
    Terrain Quality: High

    My video settings:
    Windowed Mode: Fullscreen
    Resolution: 2560x1440
    Refresh Rate: 165Hz
    Enable Reduced Latency: No
    Enable DX12 Renderer: No
    HDR: Off

    --

    PC Specs:
    Titan X Pascal
    i7-8700k
    32GB RAM
    Windows 10
    Nvidia Drivers 419.35
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  2. #2
    UbiGabrinth's Avatar Ubisoft Support Staff
    Join Date
    Mar 2017
    Posts
    6,366
    Thanks for the report! I've sent it up to the team.
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