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  1. #1

    Enemy AI or very hard stats should be rebalancing

    Let's talk about enemy AI. They just rushing toward players even not the designed specific class. this cause the problem in the very hard difficulty. elite enemy is to strong even for 450 gear score party, they can knockdown player for a second each one of them. and they spawn 4~5 at the same time, and they all just rushing to player.

    If enemy AI doesn't rush to player and take cover and shooting(and specific class only rushing to player), game is more reasonable and playable, player can plan a strategy.

    But for now, All Elite enemy just rushing and walking to player in the midst of a four-man fire everything to them, knockdown player for single of two gun shot. I think this is non-realistic combat behavior, break the take-cover and shooting game mechanic. It need to be rebalanced to more fun game.

    sometimes this enemy behavior makes can't playing solo properly, because surrounded by enemy to easily happen and killed in second. and 15 seconds cooldown skill bugs too.

    What I felt after about 46 hours of playing, the enemy is too strong in very hard difficulty, and too rushing behavior. this just annoying and nearly impossible, don't feel like trying. must need rebalancing for fun playing .
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  2. #2
    yeah, rushers need to be balance..if enemy can shoot u down in 1 shot and he is thick as hell, we are just gonna retreat all the way back to the choke point, forcing enemy to run out of bound so we can shoot when he is running back, this is the only tactic to fight in hard mode.
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  3. #3
    what you described clearly needs fixing, if tht starts happening to me (it already is to an extent but the enemies I can kill ok I guess because I am not end game yet) then I will likely rage quit.

    The game needs to be enjoyable not nintendo impossible.

    Remember ubisoft not all of us are division 1 veterans or competitive gamers, not everyone just thrives on "as hard as possible".

    Keep it realistic and reasonably balanced, realistically not all enemies will just charge at you with no value of their own life, in addition the game needs to be balanced well for solo players.
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