Thumbs up, exactly the right word, boring... And not just limited to this one combo, but applies to a lot of the OP mystic meta. Of course some people will reply with the typical 'if you don't like mystic being OP, you can use it too'. However my problem is not with beating it, my problem is being bored to death by it - any solutions to that one other than RL fixing the theme, or just quitting the game?Originally Posted by Filduro93 Go to original post
As I said before :Originally Posted by Filduro93 Go to original post
"Thinking you can fix some op card by making other card op too is plain stupid : if you make a card more op, you will create new issue in balance and you gonna need other buff on other cards, and it won't stop."
You defend this card, because you played it. You're neither fair or honnest.
I defend Belf because the real problem is Medusa at level 4.
I defend Zen bacuse the real problem is Grand Wizard Cartman.
I defend also T&P, Fireball, Bounty Hunter Kyle, Enforcer Jimmy and all those cards that allow us to compete against full legendaries deck.
I use all of theese cards? I don't think so.
But I think that if developers nerf theese good cards, the game will die soon because they officially said that it's only a Pay to win game.
If they nerfed good commons & rares cards we must play in the future only with epics and legendaries.
You might as well be talking about yourself... Since you started this thread out with "- BHK is now killable with arrowstorm and is useless. And he can't know take a phone to a NK by himself. Please, give him back his HP or his attack. ". No thanks, we dont need to get back the even more OP version of BHK that already boosts attack AND heals everything on entire board while also being flying. What other unit at that energy cost can you find that will buff every single unit automatically on every single attack? And you want him to destroy an entire phone by himself as well...Originally Posted by zanzaspiritx Go to original post
Ok, I'm gonna try a last time to make you understand something.Originally Posted by Filduro93 Go to original post
Saying that because the card A, you need an over-buffed card B is stupid. Why ? Because of this card, other decks need cards to counter it. And following you logic, we need a card C to deal with card B. And after that, we gonna need a card D.
For exemple, to deal with BEB, adventure only got lighting that cost 4. So aventure need a card to kill it way easier. And when this card's gonna be there, other deck will need card to deal with it.
See the point ?
So, no, we don't need BEB, T&P, Zen, Timmy and all the card that need a big nerf.
We just need the over-OP carded to be nerfed, and nothing more, that's all. If we get that, we're not gonna need to buff card (or created buffed cards).
xDOriginally Posted by nik_lin Go to original post
You really overestimate BHK ! The heal is more like a placebo than a real heal (and happend barely once a day since his attack has been nerfed), the boost is slow and weak compare to other boosts, and his HP are ridiculous. Seriously, you don't know what you talking about. BHK only scare beginners.
"So, no, we don't need BEB, T&P, Zen, Timmy and all the card that need a big nerf.
We just need the over-OP carded to be nerfed, and nothing more, that's all. If we get that, we're not gonna need to buff card (or created buffed cards)."
No, little mistake.
If we get that, we're not gonna need to play commons & rares anymore.
Only epics & legendaries for whales.
NOW IT'S CORRECT.
No, it's not.Originally Posted by Filduro93 Go to original post
Oh, sorry, my bad : NO IT'S NOT.
Yeah, that's better.
Like in any game with common/rare/.. items, common are the item you start with, and you replace them as soon as you have better to play with.
Common should not be more powerfull than rare, epic or legend. They should only be card that help in some situation, not a big advantage. Simple as that.
And BEB is way more op than rare Wendy, Timmy, Terrance or Nathan.
And this point doesn't change what I wrotte previously : nothing justify to have a card powerfull just to counter an other powerfull card.
I have played the game since beta and Im not SCARED of BHK. However, I have played it myself during events, and I have faced it a LOT of times, and I know that when played correctly it was a very strong card. It still remains solid value even after the nerf, but better balanced compared to the cost to play it and other epics in the game. Which is where it should remain.Originally Posted by zanzaspiritx Go to original post
You do realize that if a card is/was a "must play" for everyone using a theme, then its probably on the OP side, right? There are other cards that need a buff a lot more.