For guerilla mode could you make it so we can requeue with the people we ended the match with instead of going through the process of selecting the same file and then entering public match making. Also if we requeue with 2 people that it tries to fill all the spots before starting a new game unless indicated beforehand by the player. As for a content idea could you guys implement a playground/sandbox mode that allows us to build our own game modes that can be shared and downloaded for use in private or public given the option to look for public match, and/or gives us access to the enemy AI to create scenarios of our own.
Yea haven’t even looked at it like Mike.Originally Posted by VirtualRain. Go to original post
Keep forgetting it’s there but then also, I’m not wasting hours on it to be rewarded with a t-shirt & pants?
jAG
Interesting.
Maybe more people are playing it than we know, but if we are at all representative of the community playing the game these days then I’m guessing Guerrilla Mode is going to be a massive flop and chocked up as a waste of valuable Dev time and resources that could have gone into something’s people still playing actually want.
It’s not surprising it’s of little interest really. The appeal of this game is the tactical shooter and stealth aspects as well as the gun play, selection, and customization. Guerrilla Mode is effectively high pressure defence with little opportunity to employ tactics, zero stealth, and extremely limited weapon choice. In effect it is the worst of GRW wrapped up in one Mode.
I think it’s another indication that Ubisoft is out of touch with its customers.
Just like Narco road lolOriginally Posted by VirtualRain. Go to original post
jAG
Nah, you keep forgetting that some people around here are not representative of what the community as a whole want.Originally Posted by VirtualRain. Go to original post
I never asked for NVG or lonewolf and they add them anyway, i however asked for a Guerilla Mode and a Crosscom, and indeed both got here.
Not because certain people don't want something or are not interested, it means the devs won't added, you guys are not the voice of the community you know![]()
If an individual asks for something, it doesn't mean it would get added, unless a lot of people want it, the forums are not the only place when they gather their feedback, you have to look at reddit, steam forums, facebook, twitter and youtube videos.
If NVG, Lonewolf, Crosscom and Guerilla mode are here, is because a lot of people ask for it. Just because they didn't do what you asked for or they added something you are not interesting in, it doesn't mean they are out touch with their customers.
Is this Guerrilla Mode really what you wanted? ... 25 waves on a single map with limited weapons and some hag trash-talking you the whole time with a grimy t-shirt and pants for a reward? Is it what you all asked for? If so, I implore you to do better in your request next time.Originally Posted by LoneSpymaster Go to original post
Let’s face it, it’s likely not exactly what anyone wanted.
There’s three sources of inspiration Ubisoft can draw when making a decision about what to produce...
(1) listen to their customers
(2) do what they think their customers might want
(3) do whatever they think is cool
I don’t think we have enough evidence to say they tend to favour any one of these in particular. But my bet is mostly on (3).
Based on the discontent with a lot of the DLC and many of the bizarre cosmetic choices, I’m guessing it’s mostly (3) and enough customers are covered by this that they feel they have a voice when they really don’t. But again, this is all mostly my opinion based on very casual observations of feedback provided here and on Reddit.