1. #1
    Oregon_Pacifist's Avatar Member
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    After spending a TON of time in the editor, here are my observations

    I just completed work on the longest track I've ever made (of any Trials game) and I can tell you some of the strange things I've encountered.

    1. Saved tracks suddenly disappear. If my only save was suddenly deleted, it would make me so incredibly discouraged. I was told about this bug so I decided to save the track I was working on multiple times under different names. I'm so glad I did this because one morning when I went into the editor, I noticed my "Backup1" save was completely gone. Terrified of losing my progress, I started to save TWO backups. A couple of days later, BOTH of my backups were gone, leaving only the original. Another strange thing is that even though I had 3 separate saves of the exact same track, all 3 showed up as different difficulties in the "Manage Tracks" menu. One was beginner, one was easy and one was medium. I suspect the track save deletion bug is tied to the editor difficulty bug.

    2. Certain objects seem to have a different draw distance than other objects. For example, I made a wooden sign with some letters on it. When I tested the track, the letters would appear to be floating in mid air. When I approached the sign, the wooden frame and stand faded in.Very distracting. I had to use different objects instead of the ones I had originally placed so that this did not occur.

    3. A few times I would go into the editor and none of the trees in my track had any leaves! They were totally bare and they just never loaded. Other times, instead of loading the leaves normally, I would get these weird translucent squares. The only way to fix this was to quit out of the game entirely and re-launch it. Leaving the editor and returning did not work. I would encounter this roughly 10% of the time that I went into the editor and loaded my track.

    4. Things would become disabled for no reason. I have a physics-based obstacle in my track that relies on a couple of physics joints. I went to test-drive the track after tweaking an obstacle that came much later only to discover that the joins had become disabled! I never did this, so I just re-enabled them.

    5. If you have more than 2-3 of the same looping sound effect close to each other (like 'River 1' for example), some of them simply don't have any sound. If you go into the object properties, it shows they're enabled. If I disable and re-enable it, the sound will start to play but then one of the other nearby ones stops working.

    That's all I can recall at the moment. If I remember/ encounter any more, I'll post it in this thread.
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  2. #2
    Oregon_Pacifist's Avatar Member
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    I forgot to mention I was building on Xbox One (not sure if that makes a difference).
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  3. #3
    Draw distance is same for ps4. Colorable pipes from evolution, smaller pipe connectors that used to have valves, those connectors have a much shorter distance, maybe 10 or 20 meters.
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  4. #4
    I had two backups of this map I’ve been spending a good 10+ hours on, and when the game crashed (PS4) I lost both the original file and the first backup. Needless to say I now use 5 backups, which might not even save me next time the game crashes, since what disappears seems completely random
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  5. #5
    I had a track with 3 backups (4 total), and one day I got on to find that the 3 backups were gone. I'm now discouraged to start any serious projects until this is fixed. I didn't adjust the difficulty setting on any of them either.

    OP, about point #2 and maybe 3: have you tried going to advanced settings in object properties and enabling culling range and adjusting the slider? That makes objects visible from farther away.
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  6. #6
    Oregon_Pacifist's Avatar Member
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    Originally Posted by giantmoosefan Go to original post
    OP, about point #2 and maybe 3: have you tried going to advanced settings in object properties and enabling culling range and adjusting the slider? That makes objects visible from farther away.
    That’s a good idea. I haven’t actually tried that! I’m just surprised to learn that different objects would have different draw distances by default. I’ll be sure to check this the next time it causes a problem for me!
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  7. #7

    EDITOR SAVES being deleted

    One thing I've seem to have found that stops your saves being deleted to to save them in caps, found this on a different forum, ive made a few tracks and this seems to work a treat.
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  8. #8
    Originally Posted by daveyd001 Go to original post
    One thing I've seem to have found that stops your saves being deleted to to save them in caps, found this on a different forum, ive made a few tracks and this seems to work a treat.
    the absolute safest thing to do is to always save As New with a unique name, never overwrite.
    (i'm pretty sure i had all-caps track files deleted....i might be wrong about that tho)
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  9. #9
    All saves and track difficulty has been working fine for me since last update, building on xbox one. Just wish they'd add letting us have people test them in Private, pretty stupid to take that away.
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