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  1. #341
    Originally Posted by ec1ipsed Go to original post
    Sounds unbelievable but as for me it seems like after tuesday’s update they finally fixed the issue
    For me is the same. 2 updates ago, inside the whitehouse the paintings where showing ok, but after the update before this one, it went back to old texture loading problem.
    With this update, I can't see any thing different. To be fare I think that the some textures load a little faster, but maybe it's just me, since I'm searching for improvments..

    As someone said before, here or in another thread, it's the only game that actually slows down my playstation. It gets a lot of time to go to the PS menu, and the menu itself, slows down..
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  2. #342
    UbiMorning's Avatar Community Representative
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    Sep 2017
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    Hey guys! I have reached back out to the TD2 team regarding this issue on PS4. I apologize for the delay and appreciate you guys checking back in on this
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  3. #343
    Pretty weird to read this considering that your colleagues have already promised past week that we will get drastic improvements with texture streaming on THIS week )
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  4. #344
    Originally Posted by ec1ipsed Go to original post
    Pretty weird to read this considering that your colleagues have already promised past week that we will get drastic improvements with texture streaming on THIS week )
    Hahahaha! How old are you? And do you still believe in tales?
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  5. #345
    I had some hope after the issue was mentioned on the last stream, but once again the issue is worse after an update. Latest update has made the LOD and Texture delays and pop-in worse than before.
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  6. #346
    This is rlly super weird cuz as for me on PS PRo things are much much better now, there is some pop in still, but even not close enough to way it was before
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  7. #347
    Ubi-Redbeard's Avatar Ubisoft Support Staff
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    Thanks for the continued updates on this, folks.

    Regretfully, we have no more information at present but we have communicated with the team that this issue is still persisting.

    Apologies for any inconvenience.
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  8. #348
    So, this thread was started in march. It has more than 300 responses.. the last response was more than one month ago. Still, no more information.
    That, for me, says everthing:

    This won't be corrected.



    A triple A game.
    Shame on you Massive. Shame on you Ubisoft.
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  9. #349
    Kean_1's Avatar Senior Member
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    Originally Posted by LowTech_3000 Go to original post
    So, this thread was started in march. It has more than 300 responses.. the last response was more than one month ago. Still, no more information.
    That, for me, says everthing:

    This won't be corrected.



    A triple A game.
    Shame on you Massive. Shame on you Ubisoft.
    Yeah, I said it before and I'll say it again.... Seems the only people that suffer are those who support the game through pre-orders or sales at launch. Those who wait a few months after release not only get a more finished and often more robust product, but also one that is typical discounted by that time (sometimes heavily).

    I won't be as trusting next time I play an Ubi beta thinking such issues will be addressed before release. .....or shortly thereafter.
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  10. #350
    Just bought this the other day and I just can't play it. It contradicts itself. The music, atmosphere and the tone is all amazing and super immersive and I want to enjoy it but this blurry delayed pop in just takes me right back out. It's like watching the most cinematic movie ever in 360p. I'm on ps4 pro with an external hard drive. I've barely started the game but already I just feel like I'm not gonna enjoy myself if I keep going. Gonna hold out for a fix or something before I dive back in.
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