First off, who do you use?
I was having issues when running into teams with 2 or 3 Shugo's as well, so far my only success came from using Kensei, I was target switching after every attack, mixing randomly aimed lights with dodge attacks and sprinkling in zone attacks.
It worked really good but if you use dodge attacks too often they will start parrying them, what I was doing was the odd time I would use a dodge without the attack and then zone or a top light.
That's what I personally do, but I'm sure one of the more technical fighters on here like Raime would know exactly what his weaknesses are and how to exploit them.
I'm more of a barbarian in terms of D&D classes lol most of the time I just free style and hammer away, not much strategy, I know just enough to get by.
Hey mate here is everything summed up, you need to know:Originally Posted by TicioQ Go to original post
Goki still has no real opener. His 500ms lights might catch you sometimes, but the rest isn't dangerous.
His headbutt is not confirmed after any hit and itself it confirmes nothing if landed.
His charged heavy into bear hug can be parried/dodged to 100% on reaction. The animation is pretty treaterous. If he lowers his head during heavy charge, then he goes into embrace for sure and you still have a bit less then a second to dodge. Just pay attention to the animation.
That's basically it, since he hasn't additional moves. Just keep cool and don't react to early on his heavy/hug mix-up.