Game crash while working in the editor now the duplication and texture glitches are back.
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I was in the editor attaching physics joints to the rider to make him walk around. I went to change the bike to find one where his legs were closer together, and when I switched to Tandem, the game crashed.
Now my rider's items are duplicating again, and his outfit designs are default.
I can't understand how having the game crash while not performing any edits to rider customisation could affect rider customisation. If you are not in rider or bike customisation, or receiving game items, there should be absolutely no reason for the program to be accessing the inventory save file, other than to read the sticker and color values to display them on the rider.
So the part of the game code that loads these values on to the player and characters isn't happening often enough, or it can be skipped too easily by the game.
If the development team cannot figure out why this is happening, then the best alternative is to add a button to the main screen, perhaps triangle, that runs the code responsible for loading the textures and everything manually by the player.
Or any time you enter a new screen for any reason, it would reload the textures.
Another option is to give players the ability to duplicate all stickers across similar items. So if we have three stable copies of a helmet, we would be able to copy all stickers onto the other two helmets as a way of backing up our designs. Maybe people can do that already using the shop, however in uploading to the shop it makes their private design public for everyone to use, and not everyone wants to be looking like everyone else.
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