1. #11
    i just reuploaded my track HELIUM2 to difficulty "hard"...... so i was hoping..
    HELIUM2 is now a hard track published under EASY...
    Oh well.... it said HARD in the trackmanagement settings, but when uploaded it became "easy"

    so... still NO workaround for this bug, it was a good try tho

    (xbox one)
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  2. #12
    Originally Posted by JolanXBL Go to original post
    Now I have not tested uploading the map to Track Central,
    i did that just now and sadly when i thought i had it published as "Hard" it was published under "Easy" ...
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  3. #13
    LostTechnique's Avatar Member
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    Ah man, that's really disappointing. I've still got a ticket open with support, if I hear back from them I'll update you guys.
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  4. #14
    I managed to upload a track as hard by (I think) setting the difficulty level to 10/10 and having MANTIS as the only allowed bike and also the recommended bike. It was on PS4 btw
     3 people found this helpful
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  5. #15
    Originally Posted by Nano_Torb Go to original post
    I managed to upload a track as hard by (I think) setting the difficulty level to 10/10 and having MANTIS as the only allowed bike and also the recommended bike. It was on PS4 btw
    im going to try this sometime next week on a track i work on,
    can anyone else verify if this workaround also works on xbox?
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  6. #16
    Originally Posted by fleskeknoke Go to original post
    im going to try this sometime next week on a track i work on,
    can anyone else verify if this workaround also works on xbox?
    This is actually exactly what I did today because I saw him say that and it worked for me. Don't know if it was a fluke or not, but it did publish as hard. Still no difficulty/date modified in the track manager though.

    I also did what every other person said as well, with making new save files every time. However for the first 2 days of making the track I was over writing it every time so I thought i was screwed. Before publishing I saved it in the first pause menu in the editor, then immediately went back in and saved it in the track management page as the final track name. 10/10 Hard, Mantis only. Mantis recommended. Medal times filled in. 4 tags. Basically just made sure everything was filled out. Luckily it came out fine.
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  7. #17
    Originally Posted by Optik4 Go to original post
    This is actually exactly what I did today because I saw him say that and it worked for me. Don't know if it was a fluke or not, but it did publish as hard. Still no difficulty/date modified in the track manager though.

    I also did what every other person said as well, with making new save files every time. However for the first 2 days of making the track I was over writing it every time so I thought i was screwed. Before publishing I saved it in the first pause menu in the editor, then immediately went back in and saved it in the track management page as the final track name. 10/10 Hard, Mantis only. Mantis recommended. Medal times filled in. 4 tags. Basically just made sure everything was filled out. Luckily it came out fine.
    thanks so much Optik4! =) im crossing fingers... i will reply in this thread if it worked (or not) for me too.
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  8. #18
    Originally Posted by Nano_Torb Go to original post
    I managed to upload a track as hard by (I think) setting the difficulty level to 10/10 and having MANTIS as the only allowed bike and also the recommended bike. It was on PS4 btw
    Halleluja IT WORKED!
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  9. #19
    My editor settings state difficulty as medium and recommended bike as rhino. However its displaying as extreme and mantis.
    So is it proved yet that saving as new will fix this? I'm not back on console till tomorrow.
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