1. #1

    Physics event question

    How do I keep the object effected by the physics event from resetting to its original position each time? I’ve made a custom checkpoint where an object falls to the ground once triggered but every time I reset it returns and falls again. I have tried unchecking the reset at checkpoint option, but it’s apparently not that simple.
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  2. #2
    dragonmicky1's Avatar Member
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    Mar 2014
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    You did right by unchecking the reset at checkpoint option... but you need to do it on all the logic and objects relative to : the trigger, the event, the object itself...
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  3. #3
    Thanks for the help, the one that got me was in the objects advanced physics.....reset position at checkpoint restart
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