-
Junior Member
Physics event question
How do I keep the object effected by the physics event from resetting to its original position each time? I’ve made a custom checkpoint where an object falls to the ground once triggered but every time I reset it returns and falls again. I have tried unchecking the reset at checkpoint option, but it’s apparently not that simple.
-
Member
You did right by unchecking the reset at checkpoint option... but you need to do it on all the logic and objects relative to : the trigger, the event, the object itself...
-
Junior Member
Thanks for the help, the one that got me was in the objects advanced physics.....reset position at checkpoint restart