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  1. #11
    She is nothing like montagne...montagne can not be melee'd in his full shield. This is a big difference.
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  2. #12
    Idahou's Avatar Senior Member
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    So because she have shield it must be copy/paste?
    She needs ballancing and she will be ballanced (slower transition from shield to weapon was originally her nerf) but in generall she is well thought.
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  3. #13
    croken717's Avatar Senior Member
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    No, she doesn't. When somebody who knows what they are doing plays her, she can incredibly difficult to deal with, especially when it comes down to a 1 v 1.
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  4. #14
    Everyone is forgetting if you end up in a 1v1 with low health

    Any other situation an attacker has a CHANCE

    But against a Clash, when you have low health, you literally cant do anything
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  5. #15
    she needs little changes, but this is learn to play issue, because she isnt that useless.

    At the moment I main that girl and no, I dont get 7-1 kd with her, but we won a lot of rounds Thanks to me.

    When i do well, you get a lot of attention from the enemy, because they have to pass me first, until they can go further. Grenades, ashes launcher, zofias grenades and stuns, flashbangs,..., all that stuff they waste on me, barely damaging me, because that shield absorbs a lot.

    With a bad team, i most likely lose, but with a good team, slowing down the enemy or harass them is very effective, because my teammate can kill the distracted enemy easily.

    My strategy is a mix of defensive play style with a few harassments, until the shock is reloading.
    Full defensive or full offensive isnt effective.

    I always love to counter cocky enemies with the 180 degree weapon swap tactic.
    Thats an effective tactic in my opinion.
    Especially opponents like hibana with only 20 bullets in the mag often waste their ammo on the shield on my back. Then turn around and kill.

    So understand that you have a fully extended shield on your back, which protects you against every projectile.
    Sometimes I crouch and keep by back to the enemy and walk away, so I can swap and shock the enemy again.

    In my opinion, she is the best harasser operator by far. When Ubi wants to buff her, then her speed or something, which supports her role, but not fast weapon swap to insta kill the enemy.

    You cant believe how many ash or blitz rusher insulted me, because of my cancerous gameplay.
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  6. #16
    Idahou's Avatar Senior Member
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    Well, i also think that she have undercover potential, but i still dont have her so can really say - but as was mentioned, underrated fact is that shiled on her back cover great portion of her body.

    So from perspective of her enemy (so far) i would buff duration of that electroshock so she could get some distance or time to swap and go into gunfight
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  7. #17
    Sgt Astor's Avatar Senior Member
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    Make her mele proof like Monty but remove electric damage or reduce it back to 3.
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  8. #18
    Idahou's Avatar Senior Member
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    She cant be meele proof - standing in corner and zaping cant be valuable tactic. Also currently she is based on keeping distance from enemies
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  9. #19
    She might be based on keeping distance, but as I said, her zap is mostly useless against anyone who knows how to get around her zapping hit boxes. All you have to is either run behind cover for a second(the cover can be a cardboard box on the ground the is only covering your legs) rapidly crouch, and you have reset her timer for her shield. This is the only reason I said she can't really win 1v1's as she will either have to drop her shield and mostly likely be head shot as her draw is slow, or rush someone just to be meleed. Clash could be useful if she was immune to melee or have the smack away effect like Fuze and Blitz, have a quicker shield collapse, or most importantly, a faster ads.
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  10. #20
    N3mB0t's Avatar Senior Member
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    clash was just a bad idea , just another tachanka UBI will never know what to do with.
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