1. #1

    Career ninja tracks

    so. i play ninja;s for like 6 years now, i am pretty good at it.
    i even build ninja tracks on evo and fusion. not yet on rising. because i lost 4 days building.

    But what i would like to say is that career ninja tracks shouldn't be so rediculous hard.
    Green belt is a nightmare. cp 9 is very unbalanced, to many bombs and no room for error. i spend 5 days on that cp only.
    lower or even remove the bombs. even when u hit everything right, u stil hit the bombs. and i know how to bounce. hut the cap is to small.
    cp 9 of green belt needs to be changed.

    what i mean is that new players wil NEVER be able to complete the whole career, im at 97% atm. stil need green, blue and black(not bothering black belt)
    I know there wil be some fan boys saying. hey i want a challenge....a challenge is good. but it's career ninja.
    everybody should be able to pass all of them. doesnt mather if it takes a month.

    Trackcentral is the place for those rediculous ninja's,
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  2. #2
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  3. #3
    jook13's Avatar Senior Member
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    Mar 2014
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    And yet:

    https://youtu.be/QwkZTtYKUbg

    The track was zero faulted within a few days. Why should everyone be able to pass everything? My 5 year old son can't get through most hard rated tracks. Should redlynx cap the game at medium?

    My enjoyment of the game has grown as I have accepted im not good enough to get everything yet. In past trials games I got platinum on everything. In rising trying to get the diamond medals is humbling, I've gotten a handful, but most are a bit out of reach. Im glad the game is built to continually challenge me months and years after release.

    Don't let your anger and lack of skill ruin the concept of including ninja tracks for the guys who like them. What's the worst outcome? The best players who can do them end up higher on the leaderboards? Can't have the better players rank higher.... that's not fair
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  4. #4
    There's plenty of things to moan about in this game but this isn't one of them.

    Get better.
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  5. #5
    They aren't even really part of the career. They don't count for the track statistics,only for Ninja Statistics.
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  6. #6
    Originally Posted by Smilies2019 Go to original post
    what i mean is that new players wil NEVER be able to complete the whole career, im at 97% atm. stil need green, blue and black(not bothering black belt)
    I know there wil be some fan boys saying. hey i want a challenge....a challenge is good. but it's career ninja.
    everybody should be able to pass all of them. doesnt mather if it takes a month.
    Everybody IS able to pass them if they're willing to take the time get to the required skill level. Do you think "everybody" who plays the career mode will finish all the extremes? Nope. I've seen a lot of people struggle with the late hard ones who then quit and came back for the DLCs or the next iteration of the game. I've come to peace with the fact that I'm not going to get that good to get gold on all extremes. I'm happy that I passed Inferno V and that's it. Don't demand stuff because YOU can't do it (yet). Demand changes IF something IS impossible. That checkpoint ain't one of them.
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  7. #7
    im not saying that ninja's should be remove, im happy they put it in.
    But that is not what i say in my post. i say CP 9 (and i am not the only one) is to much luck based.
    People saying it on streams,

    it's not to sound bad. it's just feedback. nothing wrong with that.
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  8. #8
    I do feel like green belt has a lot of issues. It’s super inconsistent, and is a massive difficulty spike compared to orange. I beat orange on the mantis in less than 100 faults, but I can’t get past CP 6 (3 is a horrendous CP too tbh) personally on green belt. Which is fine, I’ve been playing Ninjas long enough to know when I’m not as the right level, I just think they should have made it more consistent for a career track and maybe, imo, don’t let players use the Helium on some tracks and not others. Its like turning on easy mode for some but not others.
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