No but it whose perfect like it whose on first day on this last beta. And I didn't playe on this day to see that new difficulty,but if its harder then from beginning and you are just got kill easy like what I seen in a comments,then game is brocken because it loosening his charms and become terminator game because spongy enemies... I love challenge but smart 1 like they are smarter and you are not tank but they are also not tank... And we can have many more smarter variations but spongy is not the solution.
I don`t think it has gotten harder, but I do agree that weapon drops are lacking. My weapons are outdated by 2 levels lower. Weapon drops in the Private Beta was far better.Originally Posted by lowell08 Go to original post
I`m not saying that there are not enough weapon drops for the level I progress to, but weapons that are "better" than the current weapon I have.
i don't find the NPCS spongy i mean no disrespect when i say this but you must not be getting crit hits or aiming at weak points in armour i can one hit kill with a grenade that never happened in TDV1 it sucked 8 clips for one named sucks and is spongy but in this beta and the private i found it takes 2 clips with a bad aim 3-4 on a armoured elite but even at that it is a massive improvement you guys have to remember they made massive mistakes in the first game this time it is a genuine improvement you guys are focusing on what was to much sometimes have to change massively to make any progress for the better and this game has pulled it off better then on the original division i think you guys are just trying to hold on to the time where you felt you could overpower everything without any actual skill but to me that's boring wheres the challenge of emptying 8 clips into a NPC and getting nowhere and being able to heal so quick you can do it all face tanking come on be reasonable you want fun more content reduced TTK but expect it to not be made smarter or kept challenging that's just daft i don't understand at all because THERE IS NO SPONGES get decent gear practice moving cover to cover and movement control get to grips with skills and get decent gear i crafted a blue M4 and it shreds everything. right my rants over i hope you see what i'm getting at and if you hate that bad don't buy it but i hope you find joy playing it look at it this way it could of been worse then ANTHEM!!!!!
Wait did something happen between last night and this morning? Difficulty experience for me was that the leveling missions are way too easy. I was behind a level for the recommended area where the game was warning me and putting skulls on npcs and I still had no deaths and moved quickly through the content. I'm not saying this as any boast, I'm no pro, but I played a decent amount of D1 and csgo. To me it feels like their difficulty is better when I'm a level behind the lowest recommendation. (Example was the true sons mission that recommends 4-8. I did it at lvl 3 and it felt good, a little more of a challenge and forced me to actually use an armor kit once outside the drone healing. I played all this solo as a point of reference.
Unless some difficulty change happened overnight I completed disagree with the recommendation to reduce difficulty.
I found out quickly its not like D1, and that's actually a good thing. Finally cover makes sense in the game. You have to use it. Like the others have said, this isn't Halo or Wolfenstein where you can go in charging. You have to play it like it's real life. Hang back under cover and fall back when you're about to be over-run. I had no issue with the first beta and have played the open one for a bit over an hour and it plays the same. Use cover, can't say it enough.