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  1. #1
    Fr33w8's Avatar Junior Member
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    Mar 2019
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    Restocking perks not working

    After purchasing the restock perks the armor kits don't refill when restocking in safe areas.
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  2. #2
    Yes this 100%. I was going to post this, but i searched first so I'll bump this! I have the same exact issue.
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  3. #3
    Ubi-Redbeard's Avatar Ubisoft Support Staff
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    Mar 2017
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    Hey there,

    Thanks for the report!

    Is anyone able to provide a video of this issue that I can pass over to the team?
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  4. #4
    Fr33w8's Avatar Junior Member
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    Not a video, but I did take a series of screenshots which I uploaded to this link below:
    https://www.mediafire.com/file/0z1kv...shots.zip/file

    I also created a second character to verify the issue and deliberately did not choose any additional perks during the tutorial, when first entering the White House. The issue did not occur then. So that may have something to do with it.
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  5. #5
    Ubi-Redbeard's Avatar Ubisoft Support Staff
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    Hey @Fr33w8,

    Are you able to provide the images via an image hosting site?

    Alternatively, Can you please create a case on the support website so you can upload the images there?
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  6. #6
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  7. #7
    Ubi-Redbeard's Avatar Ubisoft Support Staff
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    Perfect, thank you!
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  8. #8
    illformed's Avatar Member
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    I had these perks unlocked during the beta and they were working normally for me.

    Please read the descriptions carefully.

    It says that when entering a safe space — i.e. when entering the White House base, a settlement, a safe house, etc. — then your armor/grenades will be restocked (along with your ammo).

    This only applies when entering those safe spaces and being automatically restocked, but not when manually restocking from a random ammo box that you find out in the world or during some mission.
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  9. #9
    Fr33w8's Avatar Junior Member
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    It actually says Restocking when entering a safe space (where those boxes are located). If it's meant to only work in safe Areas it should be phrased the way you did, but using the words the game does: "Entering Safe Area".
    To me it sounds like you had the same bug. It's unclear at best I think.
    So if not a bug, then perhaps a clarification in the description would be appropriate
    Cheers
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