Its a shame that the reward for platinium and diamond runs isn't better to allow advance riders to progress faster through the levels. The contracts are definitely key to progressing fast. I can only advise to play contracts early for fun before speedrunning them. Most can be done in one run, if any took me more than 2 or 3 runs I'd just stop and do another.
Good luck with the grind though.
The contracts in this game suck hard, which is why it is so mind-boggling that they tied progression to them.
The riding and track design in the game are top notch, the rest of the game is bitterly disappointing and does everything in its power to take away from the great track design. A real shame.
Let me start off by saying I'm really liking Rising. A ton of tracks, way more than I was expecting, and I enjoyed most of them. I like how the bikes feel and the realistic theme of the game. Cross-platform track central and leaderboards. Official Ninja tracks for the ninja community. A solid Trials game that unfortunately gets dragged down by a few things:
The World Map: It was a interesting idea sure, but I don't want to play Where's Waldo when looking for the track I want to play. I know there are filters, but even so it takes too long to get to the track I want. You can keep the Map, but add the tradition track list.
Trying to make me care about random player's time: I don't care that random people beat me on a track, let me set it to friends only. Or better yet take it out completely, there's too many transition screens in this game.
Stadium Supercross Events: I'm sure some people like supercross, why I will never know, but they should be a separate section like Skill Games are far, far away from regular Trials.
Contracts and Leveling up: First and foremost, getting platinum on every track in a league should open the next league immediately. I would say Gold, but you can drop your controller, have the batteries fall out, put them back in and still get a gold medal in this game. I have a feeling UbiLynx wants you to level many times in this game before letting you progress to get little kids hooked on loot boxes. Plus, the contracts don't have goals that make you a better player, they mostly involve doing flips, no thanks.
Loot Boxes: I'm not going to weigh in about them being in the game, it's too late for that... Just let me auto-open them, without having to press Y ever few seconds, and let me auto-sell duplicate items.
Track central: The layout of TC may need a overhaul as others have posted in other threads, we'll see though with more time.
A very good game though, it just doesn't need a limiter on how fast one can progress through it.
The level requirements are ridiculous now. I unlocked one of the series when I was level 62, and in order to unlock the stadium for this series I need level 68! It's really hard now to gain even one level, let alone six. I have every track completed to gold. Now I'm stuck with grinding frustrating contracts to try and gain some XP. This is very disappointing now, the campaign started so well, I enjoyed it thoroughly up until this point. Now it switched to aimless grind and I can't unlock any more tracks.
I've had to try and work out how to log in to echo what everyone else seems to be saying.
I am just stunned by this XP system.
I'm quite good at Trials. I've got a platinum on every single fusion track...that includes Inferno IV, Meteorain and WOTM.
I was REALLY excited to get this game.
I've now put in 9.5 hours, got a gold on every track (2 platinums) that's available to me and I STILL HAVEN'T UNLOCKED THE EXTREME TRACKS.
I'm like the person above me. Stuck on level 62 or something with 5 more levels to go.
The only contract I can see outstanding is an absurd one involving getting 17 seconds of inverted air and winning against a ghost.
As it is my game has come to a juddering halt. And I'm pretty good.
People unable to get platinum medals will never even see the midgame and will give up.
The only reason I've persisted so far is to unlock the hardest tracks which are the only ones of interest to me but I can't get to them without replaying boring ones over and over and over.
I've gone through 72 tracks of mainly absolute tedium and I still haven't unlocked the extremes.
What. Were. You. Thinking?
Complete and utter madness.
You need to reduce the XP requirments ASAP because you are pissing off a lot of the community.
I had 9 hours of playtime by the time I unlocked Hard tracks. 15 hours of playtime by the time I beat Inferno V, so probably around 13-14 hours when I unlocked Extremes.Originally Posted by les_zep1 Go to original post
Like les_zep1, I'm quite good. Platinumed everything up to Hard on Fusion and a handful of Extremes. Playing Easy and Medium tracks for 9 hours just to get to the Hard tracks is too long imo, especially when most contracts seem to be either backflips/frontflips and/or beating a certain time.
I’m really happy that such an overwhelming majority agree that the progression system is BAD, has nothing to do with skill and is taking the fun out of an amazing game. Hopefully they can give us options to skip the stuff we don’t enjoy and allow us to access the core gameplay we all love and have enjoyed for the last decade, without spending hours replaying tracks in ways that go against that core gameplay style (go fast, no faults)
Here’s hoping they listen to us.
Just to be clear... I'm absolutely NOT against grinding in Trials per se.
I don't know why I only mentioned my fusion platinums but I've actually got platinum medals on every track on HD and Evo as well.
I'm not world class or anything - Getting a Platinium on IV, WOTM and Meteorain probably collectively took 25 hours of my life to do!
Way of the ninja in Evo... Yeah, that took a LOT of goes.
So grinding for stuff like that..that's fine. That's what you put the hours in for when you've done *everything else* in the game.
What I do have a massive problem is what I'm looking at right now - a world map completely covered in gold medals and no new tracks.
Im currently sat here doing the no lean and no release red bull challenges because that's the only route I have available to get to level 68. I'm still on 66.
If I was unable to do these challenges, as far as I can see the only way of getting the XP I need is to start grinding for platinums.
That is absolutely ridiculous.
I'm baffled that someone signed off on the XP level requirements.
They. Make. No. Sense.
I don't have a massive problem with the XP system itself but you have got your maths wrong here big time.
If someone has completed every track to a gold standard you shouldn't be locked out of the next step up.