The open Beta is available and after about 2 hours of game play what can I say.
Game looks good generally. I have had several issue which for a beta are not acceptable.
1) Getting off an object or vehicle (climbing down). In combat does not work properly the graphic shows you getting down multiple times at least 3 or 4 times and getting battered during the process only to end up on top again.
2) Huge sound issues. Sound stops not altogether at first but first the gun sounds stop thens starts and then a rapid fire sound continues changing when you change weapons but continuing through the pause screan. No bullets are used nor are there any graphics of gun fire.
Sound glitches continue I am sure the rain is supposed to be heard but I have never heard it. At times all I can hear is footsteps even in a gun battle with explosions.
3) Characters fail to load zone 3 specifically level 4-8 the red or green indicator on the floor is there but no bad guy or friendly and they can shoot you but you can't see or shoot them.
Horrendous at this point in the games development. If not fixed majorly for release the game will be unplayable.
Ubisoft Support there is a glitch / bug in the “rescue Eleanor Sanders” mission. The debris is destroyed, but it still will not let me advance.
How I glitched... I shot it with an assault rifle and destroyed the debris, it won’t let me advance.
I tossed a grenade; I am stuck...
Ubisoft Support
Glitch / Bug update:
Left mission; returned to Theater Settlement. Replayed mission. Reached the debris point, prior to roof access.
The debris was already destroyed and it still will not let me advance to the roof.
Same glitch happened to me as well. Same spot. Tried all that you did too. Honestly we don’t need those barriers. Just get rid of them and let it flow smooother.
Originally Posted by ReconDoc83 Go to original post
I found this issue in the private beta and now in the open beta, same building being absolutely invisible and I can see a bug surrounding area through it, I have a screenshot from the private beta, things on the buildings (ladders, air conditioners, etc.) Show but the building itself is just not there but still has collision.
The butcher bounty was outside the hotel entrance. When I came to the outside I threw a turret to the top of the stairs (outside the entrance where the ammo restock box is) and it was shooting people that retreated all the way back into the hotel exit doors
Turret is a standard turret and it was hitting people inside because it killed two who were not even close to the outside doors
Also this was on a PS4