Agents,
Kindly find below the current list of known issues for the Open Beta:

Last updated: 15:28 CET, March 2nd, 2019

[Crash/PC] During the endgame introduction cutscene PC players may receive a Delta-04 error.
Workaround: Skip the cutscene by holding F
Status: Investigating

[Graphical] Graphical artefacts may appear on a multi-monitor setup.
Status: Investigating

[Audio/Subtitles] Audio may degrade during long play sessions.
Workaround: Restart your game
Status: Fixed for Day One Patch
[Audio/Subtitles] Primary weapon audio may under certain conditions stop playing during open world gameplay.
Status: Investigating
[Audio/Subtitles] Audio may under certain conditions degrade when firing upon NPC’s armour.
Status: Investigating
[Audio/Subtitles] Deconstruct audio plays when item is marked as junk.
Status: Fixed for Day One patch
[Audio/Subtitles] Subtitles are missing in some echos.

[UI] Chat window on PC overlaps with notifications.
Status: Investigating
[UI] Leaving and re-joining a Skirmish game will cause an incorrect score to be displayed.
Status: Fixed for Day One patch
[UI] “Rogue actions taken” will not be updated in the Dark Zone leaderboard if the player was already rogue when performing it.
]Status: Fixed for Day One patch
[UI] “Control Points taken” may not track correctly in the leaderboard.
Status: Investigating
[UI] The PvP mode Conflict’s victory screen does not appear.
Status: Fixed for Day One patch
[UI] “No weapon equipped in this slot” is incorrectly displayed when switching to a sidearm if the 2nd primary weapon slot is empty.
Status: Fixed for Day One patch
[UI] Skill stats may display incorrect normalized values.
Status: Fixed for Day One patch

[NPC] Enemies may sometimes disappear when killed.
Status: Investigating
[NPC] Big Dog enemies can remains upright after having been killed by a Signature Weapon.
Status: Investigating
[NPC] Quartermaster NPC at the Base of Operations may be missing facial animations when first encountered.
Status: Investigating
[NPC] Rusher enemies do not take melee or headshot damage.
Workaround: Shoot them in the torso.
Status: Fixed for Day One patch
[NPC] Some rusher enemies may sometimes display slowed down animations.
Status: Fixed for Day One patch
[NPC] Weapons may be misaligned when being held by some enemies.
Status: Fixed for Day One patch
[NPC] Hyena veteran enemies might complete their animations after having died.
Status: Fixed for Day One patch
[NPC] Enemies may rarely not leave their spawn rooms.
Status: Investigating

[Gameplay] A staircase in the garage located at 15th Street NW and F. Street NW cannot be climbed.
Status: Fixed for Day One patch
[Gameplay] When entering a safe house you may encounter players floating in the air.
Status: Fixed for Day One patch
[Gameplay] Interacting with objects occasionally does not work correctly while in cover.
Status: Investigating
[Gameplay] Group members may briefly freeze in place during gameplay.
Status: Investigating
[Gameplay] “Call for backup” does not work when matchmaking.
Status: Investigating
[Gameplay] The gates of the Base of operations social space may become locked when leaving a group.
Workaround: Re-enter the social space and try again.
Status: Fixed for Day One patch
[Gameplay] “Donate all junk” to Projects is not functional.
Status: Fixed for Day One patch

[Weapons] The Nemesis sniper rifle does not function on hip fire.
Status: Investigating
[Weapons] Restorative talent description states “+10% health”. Correct functionality is “+10 health on kill”.
Status: Fixed for Day One Patch

[Dark Zone] When carrying contaminated loot and force quitting the game (ALT+F4), you are unable to call for an extraction after a game restart.
Status: Fixed for Day One patch
[Dark Zone] Players are unable to lose Dark Zone XP after having reached Dark Zone level 10.
Status: Investigating
[Dark Zone] Player may encounter an infinite loading screen if quitting or disconnecting from the game during the “Return to the checkpoint” objective.
Status: Fixed for Day One Patch
Workaround: Restart the game and redo the mission
[Dark Zone] “Dropped Loot” UI prompt may be displayed incorrectly when in the Dark Zone.
Status: Investigating

[Missions] No enemies spawning during the first fight may occasionally occur.
Workaround: Log out and back in again.
Status: Investigating

[PC] Players on PC may encounter a crash when accepting invites with the menu open.
Status: Investigating
Workaround: Close the menu before accepting the invite.
[PC] PC Benchmark mode is not functional in the Beta.

[XB1] Players may experience a crash after an update has been installed.
Status: Investigating
Workaround: Restart your game
[XB1] The intro cinematic may be missing audio on Xbox One.
Status: Investigating

[PS4] When changing the HDR option on PS4, the player may encounter a Delta Error.
Status: Fixed for Day One patch
[PS4] Short freezes may occur when entering the Theater settlement on PS4.
Status: Investigating
[PS4] PS4 users may experience black screens on videos and screenshots after changing the HDR option.
Status: Fixed for Day One patch

[Other] Newly added friends only appear on the group management menu after a client restart.
Status: Investigating
[Other] PC Players cannot rotate their character in the character creation screen.
Status: Fixed for Day One patch

This list is not exhaustive and additional issues are currently under investigation internally.