1. #1

    Trying To Auto Scale With Data Logic But Keep Crashing The Editor

    I'm Trying to create a rolling ball down a hill as it rolls it's becomes bigger & and bigger, I used a Speed Info. Data Source to calculate it's speed so it can slowly increase speed as it gets bigger, You can't that or you'll crash the editor, I could use Multiple Set Values to create a loops transition effect like the other, I can do this in an game engine, Why I can't here !
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  2. #2
    I found a way Follow OPE and Linear other object ! Easy !!!
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  3. #3
    dragonmicky1's Avatar Member
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    Mar 2014
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    France
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    103
    Not 100% sure... I think its not possible To change dynamically the size of an object with physics activated. Its definetely better To use OPE for sure
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