When is Black Prior's bash receiving an adjustment to be more in line with other bashes in the game? For its stamina cost, speed, stamina drain on the opponent and very high damage confirmed it has the absurdly high recovery of 600ms. The move has no ''risk/reward' ratio as it only has the reward part. 21 out of 23 current roster heroes are completely unable to punish it on dodge, which I can't imagine is the intended game design.
Are there any plans to make the neutral Guardian in Breach more important?
Right now it's really not worth it. How about letting him fight in the mid lane at the ram for the team that defeated him? Or releasing prison minions? This way he would be a Prison Guard. It would be even authentic to release prisoners for war.
Will that mechanism be introduced, where you don't lose stamina during OOS, when being bashed? It was such a good idea, but still it's not in-game.
Can you please make Archers in Breach shoot at players again? If there are no minions near, then why shouldn't people, that play and run around mindless like it was deathmatch, get punished? You already had that mechanic in an earlier test and removed it unfortunately. I would even go further and allow them to shot at the ram, if there is no minion near. That's just common sense. Let arrows against player not always hit the target, but give it a fair chance.
This is not entirely related to the combat theme, but ....
When will you fix the game? For almost a month, how it does not start! Or maybe you need the players to unite and petition the consumer protection society? I have already described in one of the posts why this can be done. Given that no information on this is provided, the inoperability can be considered from fraud (a product that does not work is sold) to extortion (in fact, you deprive us of the content for which money is paid, and force us to buy what we need to get in game / or collusion with computer hardware manufacturers so that force us to upgrade hardware).
WHEN will you correct your mistake? Or do you specifically delay the decision?
And personally, I don’t even expect, but I demand (!) That the affected players get ALL the content that we MUST have received for this month, given the limited events and bonuses. (Experience, effects, equipment, etc.).
And it will be very piggy, If after YOU have deprived a bunch of players of the physical ability to play and receive awards, give us a couple of chests in compensation!
And yes, I am very angry now.
Where does the logic come from regarding the different bashes? Black Priors is overtuned, Warlords is undertuned. When a bash has no recovery it suddenly become spammable and make fights extremely boring (for both players) since you can rely on only one move to get damage in. Both Conq and BPs bashes should definitively be punished with a GB on dodge.
Black Prior
Speed: 500ms
Dmg: 20
Whiff recovery: None
Mixup after an attack: Yes
Can come from a side dodge: No
Conqueror
Speed: 500ms
Dmg: 13
Whiff recovery: Almost none
Mixup after an attack: Yes
Can come from a side dodge: Yes
Warlord
Speed: 500ms
Dmg: 12
Whiff recovery: Two years
Mixup after an attack: No
Can come from a side dodge: No
What is the logic behind blocking late and not being able to dodge a bash mixup? F.e. I block a Valkyrie light to late and I can't dodge the sweep. I block the Black Prior light too late and can't dodge the bash. It feels unfair that blocking late gets you punished with the mixup bash, even though you saw it coming.
Don't listen to them, we believe that Stefan can be as badass as Lawbringer and Raider combined!Originally Posted by The_B0G_ Go to original post