Hi,
I am trying to find out how rewards in arcade work. It feels like the ones from the weekly quest drop the exclusive effects on every other completion, with the first reward dropping on the first completion, meaning a 1 0 1 0 1 0...etc pattern. Can anybody confirm that?
What about the random quest rewards? There is a battle outfit and an ornament. Does the drop probability increase with the difficulty of random quests? If the chance is the same for all then what would stop us from grinding the easiest one? Need confirmation on that.
I cannot find any specific details on how rewards work which I dont get because Ubi should have provided that info or at least some players should have cracked the pattern.
Does the difficulty for weekly quests increase if you are in a group of 2?
I was able to use the pattern and cheese the weekly quest by ledging my way with unranked heroes to the rewards.
Please help me.
Since this still shows up in the Google results sry for the necro.
In fact I do not know for random quests myself and struggle to find a concrete answer.
For weeklys I know that the first try within a week is always 100% drop chance. Second is 50% which is half. This is ongoing until the next weekly is active.
I am not sure on random quests. All things I have seen so far it looks like it totally RNG based.
I've got a question concerning that. Since the start of the current season I have pretty much grinded arcade common non-stop and gotten a steady number of drops. But since a few days, playing in same frequency, I've been rewarded nothing.
I would be highly interested in some numbers concerning drop rates and if there's an actual limit on how much you can earn from regular quests or a limit per hero etc. . Can you shed some light on this?