Originally Posted by
MrSupahDood
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The problem that we all have with For Honor is that the Minions are absolutely horrible as enemies now. When we still had the minion-killing executions, they were fun to fight against. I could not care less about the complaints of how "they took too long" and made players slow down. This is nothing like Dynasty Warriors; speed should not be the main priority when clearing them. It's the fun-factor that matters most; everything else should come second. Don't ruin the experience for the rest of us just because some people only care about points and and nothing else when it comes to minions.
Fighting and killing Minions has become bland and boring in Dominion and Skirmish. The in-lock chains are not fun to look at while killing Minions; they're, again, bland and boring at best. The chains are also far too short out-of-lock, especially for the Heavies. Personally, I find the ones in Breach to be frustrating and infuriating, as I've already said before. They take twice as long to kill and, as I've already said, can easily take down a player when that person is already preoccupied with enemy heroes.
The Fighting Game aspects of For Honor have also become far too heavy, as I've already said. Fighting Games are like a stick of gum: they're pleasant and provide a great "sensation" so-to-speak at first. Then, after a certain amount of time, they lose their "flavor" and the enjoyable sensation they provided fades away. As unique and interesting as "The Art of Battle" is, it gets kind of boring after a while at best and frustrating at worst, when used again and again and again. For Honor's gameplay needs to be balanced out with more Action-genre combat mechanics. Adding in combat mechanics for usage against smaller enemies like what the Batman: Arkham franchise, Ryse: Son of Rome (to an extent), Middle Earth: Shadow of Mordor/War, or even the Assassin's Creed franchise from the first game to Black Flag would make for a great replacement for the previous minion-killing animations mechanics, being both useful and also a lot of fun. The mechanics I'm referring to are longer chains for killing more than 2-3 minions at a time, counter kills for preventing damage to one's self and dishing it out on enemy Minions, and special executions against Minions, being able to execute 2-3 at most.
For those who feel tempted to say, "It's a Fighting Game; this is a stupid idea," For Honor was never meant to be a straight-up Fighting Game. Just look at everything Story Mode has for all the proof you need. It must not degrade into something so single-noted, that it's just going to turn people off, especially those of us that play noncompetitively, myself included. Breach Mode has succeeded in reinforcing a very small amount of For Honor's Action-genre elements. What happened with the Minions caused the devs to drop the ball.
For those who might bring up speed and maximum efficiency again, bear one thing in mind: the rest of us don't care about that. All we want is to have fun while playing something that is supposed to be fun. If we're not having fun, then there is absolutely no point in playing this video game at all. If we're not having fun, then it's not worth our time and energy. That hurts the game and reflects poorly on the devs. A lot of us want as little to do with the competition aspects of For Honor as possible. All I personally want to do in that respect is to support my faction in the Faction War; that's all. Nothing more and nothing less.
I don't care what the devs need to do in order to implement these changes. If they need to add in a completely new mode that's separate from Multiplayer Mode, then so be it. If they can make it work in Multiplayer (which I firmly believe they can), that would be great; ideal, even. I just want to go back to having fun with For Honor. I put a lot of time and a fairly decent money investment into For Honor and right now, it feels like the pay-off is far too little. Also, as I said before, the game has a lot of potential to it. For Honor can become one of the greatest games on current gen. consoles if the devs implement the right stuff to it. Not just for Fighting Game fans and competitive people, but also for those of us that put having fun first and don't care about competing with others.