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  1. #11
    Originally Posted by Ubi-Jimothy Go to original post
    Just to put this topic to rest; after speaking with Stefan and the team, the minion killing animations will definitely not be returning to the game. We're all ears if you have any ideas on how to improve upon the current system, but the original iteration will not be making a return.

    Sorry!
    That's pretty lame. BRING BACK MINION KILLS! I will always state this, forever!
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  2. #12
    Just to put this topic to rest; after speaking with Stefan and the team, the minion killing animations will definitely not be returning to the game. We're all ears if you have any ideas on how to improve upon the current system, but the original iteration will not be making a return.

    Sorry!
    such a shame how the devs have messed up this game... they keep saying they are listening to the players but doing the exact opposite
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  3. #13
    Originally Posted by Ubi-Jimothy Go to original post
    Just to put this topic to rest; after speaking with Stefan and the team, the minion killing animations will definitely not be returning to the game. We're all ears if you have any ideas on how to improve upon the current system, but the original iteration will not be making a return.

    Sorry!
    Can you at least help out the characters that now cant kill enough minions to be worth pushing B - playing warden its now pointless even with the feat specifically for it (zone gets at best 4 minions, and this takes running into the middle of groups and taking alot of hits... his attacks are to precise so only get 1-2 a pop meanwhile BP can almost clear the whoole point with a single running attack and side heavy then heal in all guard....)
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  4. #14
    Originally Posted by Ubi-Jimothy Go to original post
    Just to put this topic to rest; after speaking with Stefan and the team, the minion killing animations will definitely not be returning to the game. We're all ears if you have any ideas on how to improve upon the current system, but the original iteration will not be making a return.

    Sorry!
    Any questions?
     2 people found this helpful
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  5. #15
    Originally Posted by Ubi-Jimothy Go to original post
    Just to put this topic to rest; after speaking with Stefan and the team, the minion killing animations will definitely not be returning to the game. We're all ears if you have any ideas on how to improve upon the current system, but the original iteration will not be making a return.

    Sorry!
    PAAAAAAAAAAAAAAAAAAAAAAAAAAthetic. Ubisoft is trash. From making the ****tiest of decisions to catering to a crowd of morons who don't even play your games. You take away the good things and give us things that nobody asked for. You are idiots.

    Continue adding more **** to this trash mountain of a game. Cuz eventually, it's gonna burn to the ground, and the stink will ascend to the Heavens. God's gonna smell your **** and he'll be like "What's that smell?... Oh, it's Ubisoft." Then he just smites that **** away, like it never should have existed in the first place.

    Sayonara.
     3 people found this helpful
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  6. #16
    PAAAAAAAAAAAAAAAAAAAAAAAAAAthetic. Ubisoft is trash. From making the ****tiest of decisions to catering to a crowd of morons who don't even play your games. You take away the good things and give us things that nobody asked for. You are idiots.

    Continue adding more **** to this trash mountain of a game. Cuz eventually, it's gonna burn to the ground, and the stink will ascend to the Heavens. God's gonna smell your **** and he'll be like "What's that smell?... Oh, it's Ubisoft." Then he just smites that **** away, like it never should have existed in the first place.

    Sayonara.
    I just get this feeling that the devs are on a mission to ruin this game as much as they can... like wtf is even going on with them. This is the first time I've ever seen this.

    I mean look at games like Rainbow Six Siege, The Division, Ghost Recon Wildlands, Battlefield V...... and even Anthem (though it's currently ****) they are working on making them better... but with For Honor??? what the hell is going on?
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  7. #17
    Originally Posted by Real_Doll Go to original post
    I just get this feeling that the devs are on a mission to ruin this game as much as they can... like wtf is even going on with them. This is the first time I've ever seen this.

    I mean look at games like Rainbow Six Siege, The Division, Ghost Recon Wildlands, Battlefield V...... and even Anthem (though it's currently ****) they are working on making them better... but with For Honor??? what the hell is going on?
    For Honor has been worked on consistently, and will continue to be worked on just like the games you mentioned above. We've had lots of balancing changes, game mode additions, new characters, maps, Dedicated Servers (which was a huge task on it's own), and yet we're not supporting the game?

    I get that you don't like certain features, but in the case of the minion kill animations, we've given our answer from the development side. I understand that it may not be to everyone's tastes, but please don't disparage the hard work of the team over these past two years over a single feature.
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  8. #18
    Originally Posted by Ubi-Jimothy Go to original post
    I get that you don't like certain features, but in the case of the minion kill animations, we've given our answer from the development side. I understand that it may not be to everyone's tastes, but please don't disparage the hard work of the team over these past two years over a single feature.
    I absolutely appreciate the work the team puts into the game. Still it's really hard to appreciate the seemingly needless removal of a well-liked feature.

    I get that it means a lot less work for the introduction of new heroes (Wu Lin and forward), and I might have even grudgingly accepted that as the official reasoning, but overall this remains by far the worst, weakest development in FH history imo.
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  9. #19
    Originally Posted by RealJayDee1984 Go to original post
    I absolutely appreciate the work the team puts into the game. Still it's really hard to appreciate the seemingly needless removal of a well-liked feature.

    I get that it means a lot less work for the introduction of new heroes (Wu Lin and forward), and I might have even grudgingly accepted that as the official reasoning, but overall this remains by far the worst, weakest development in FH history imo.
    It wasn't a needless remove, it was very much needed to not only make breach minions viable and actually different (not just the Halloween event ones) but also to allow some characters to actually kill minions and participate in breach.
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  10. #20
    Tundra 793's Avatar Senior Member
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    Nov 2012
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    It's both singularly impressive and soul-crushing that for the first time in recent memory, one of the forum Community guys actually chased down a developer, and put him in a headlock (I assume that's how offices work) until he gave up an answer to a hot forum topic.
    And how crushing that the answer was basically "lol, naw".

    For further context, I just want to point out that the minion-killing animations still work in Story mode. Anyone remember that also exists?
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