Give it until Monday. Ubisoft staff aren't on here over the weekend, or very rarely, at least. I don't recall ever seeing any of them post on the weekend, anyways.Originally Posted by Turles912 Go to original post
why do you have to frustrate players like this
need 26 items to complete event and draw 0 4 4 lose lose lose 0 lose, draw seriously this is BEYOND STUPID stop wasting players' time with this trashy event type this time wasted is almost a full pvp pack refresh to go from 600-925
h look now a lag cheat and a lose to awesomo BHK noob because of junk hands... sick of rigged games and having my time wasted how hard is to code an event so players are rewarded instead of chain win chain loss and no reards Crasp. beyond a joke having a losing run when i could have done the event an hour ago if it didnt give ZERO
I have never emailed you, so it looks like you are being sent messages from someone pretending to be me. I'll PM you for further details.Originally Posted by Miked13131 Go to original post
Toller - What about the two legit questions in the few pages?? You answered the troll.
1. What's the situation regarding coins in the weekend events? There are no coins in the packs this weekend... what can we expect moving forward? Is this how is it going to be from now on, is it random, or is there some other sort of criteria for pack coins?
2. What is the Assplosion damage at different levels?
Level 1 damage - ??
Level 2 damage - ??
and so on.
Just finished the daily event. As I expected, derankers were running rampant with their newly overpowered decks, punishing those like myself who have chosen to level up all our cards evenly. I dropped from about rank 3000 all the way to about 9000 by the time I finished the event using a 5 point deck. Felt like I took about 5 losses for every win. Also, whose bright idea was it to include a broken card in the selection? Dwarf Engineer Dougie's ability hasn't been working since the update. 2x items in lockers is nice, though. One suggestion. Instead of making it 35% for all of Legendary, how about creating brackets within it and rewarding higher ranks with a better percentage? That way you give better incentive to deter deranking and reward those of us who actually choose to play the game the right way.