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  1. #1

    "BP is not op, he just needs a few tweaks which will happen QUICKLY"

    Still waiting on the light dmg nerf

    Still waiting on late guard switch bugfix

    Still waiting on conq and zerk nerfs

    Still waiting on 400ms light nerf

    Still waiting on JJ's animation fix

    Still waiting on JJ dmg nerf

    Still waiting on JJ feats nerf

    Still waiting on glad zone nerf

    Still waiting on goki animation fix

    And while we're at it

    Still waiting on indicators fixes

    Still waiting on revenge nerf in 1v1 situations


    But I guess they need more data (:
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  2. #2
    Originally Posted by TimeToCrusade Go to original post
    Still waiting on the light dmg nerf

    Still waiting on late guard switch bugfix

    Still waiting on conq and zerk nerfs

    Still waiting on 400ms light nerf

    Still waiting on JJ's animation fix

    Still waiting on JJ dmg nerf

    Still waiting on JJ feats nerf

    Still waiting on glad zone nerf

    Still waiting on goki animation fix

    And while we're at it

    Still waiting on indicators fixes

    Still waiting on revenge nerf in 1v1 situations


    But I guess they need more data (:
    Well, tbh the only things we are right To expect currently is the BP late guard switch bug fix and 1v1 revenge.

    Also, you cant put in the same bag some real Bug and some things which are well made but you would like to be nerfed such as Zerk nerf.

    But if i may bring my stone to your statements :

    -they never talk about a light dmg nerf for BP. The first one is 15 which is fine and the 2nd 20 which is a bit too much but they are parriable. To me the real problem is the speed/recovery of the SB in his L-SB-L combo.
    Considering people ask a dmg nerf for JJ and still it didn't happen, i would be very surprise and a bit angry if they do it for BP while JJ remain with the same dmg.

    -While i openly dislike 400ms lights on.console. it is not a problem on PC. And the team never said they have plan to nerf it.

    -Conq nerf is probably never going to happen as his win rate will naturally fall down with new char and new reworks/balancing tweaks.

    -While i agree Zerk is a nightmare in 1v1.. I dont see him getting more nerf for the futur for the same reasons as Conq. And i say "more" because keep in mind Zerk has received some nerf almost each season since his rework. Many dmg nerfs (heavy finishers, zone, rush attack), perks system was a massive indirect nerf to him because of his high stamina cost, some of his feats have been nerf before the oberall feats nerf momentum and recently his max punishes got nerf too.
    Dont get me wrong he is damn strong, but he got some nerf already.

    -I dont see anything wrong with Shugo animation. The only thing which should be decreased is his DE crazy abnormal tracking.

    -Glad zone should stay as it is untill he got some serious buff in the other hand such as longer guard decay, 500ms chain lights, better tracking on his UB, guanranteed light after his punch dodge attack and better tracking/range too. Then, i would.say ok for a zone nerf but otherwise not at all.

    -JJ, i can only agree on this last one. Even after the fix his animation are not Well made, his feats are still the best of the game and his lights/zone dmg are still far too high. That's why i want to see the S8 data and want to hear their comment about it.
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  3. #3
    EvoX.'s Avatar Senior Member
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    What's wrong with Shugoki's animations?
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  4. #4
    Originally Posted by TimeToCrusade Go to original post
    Still waiting on the light dmg nerf
    To black prior yes the light after a baash needs a dmg nerf, or as Sieg said better yet make the bash slightly slower/more vulnerable

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on late guard switch bugfix
    Yes Still an issue @_@

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on conq and zerk nerfs
    These are opinions, and personally (my opinions) I don't really want either nerfed. I think both are very very strong but I dont think nerfing is the right choice, Maybe conq, but not zerk even tho hes the best currently.

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on 400ms light nerf
    This is an agenda some people have been spreading. light spam on console is hecka annoying, but even on console its still viable to beat light spammer with a little tact. any time i meet a light spammer they beat me round 1, but then I never die again to them cause Im ready for it, no matter who im playing. Light damage should not be nerfed. I could possibly stomach a change of speed to 450ms but otherwise nothing should change. lights are a very important part of most hybrid characters, and all assassin characters that make up for their considerable lack of bashes/heavy hits/low HP pool. It is a personaly opinion, but although lights are annoying I really think they should stay generally.

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on JJ's animation fix
    I thought this fix already happened? which animations are still unsynced? (genuine interest)

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on JJ dmg nerf
    yes. Metric comparison speed to dmg, with all time potential dodge to cancel recovery and stamina recovery make JJ dmg way stronger than it should be. he has a ton of defensive potential, but no drawbacks. his dmg is too high.

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on JJ feats nerf
    TBH his feats dont bother me too much but I do understand this complaint. Black Priors feat set bothers me a bit more. also he has (BP) my favorite possible perk set (vengeful barrier, feline grace being my top two favorites)

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on glad zone nerf
    meh, yeah i hate it but meh on my list of things needing to happen. glad has other weaknesses.

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on goki animation fix
    His animations are fine now to my eye. his grabs track around corners sometime sure, but its not because of the obstacle, its because the player in most cases dodged on the wrong timeing to break the tracking.
    If this isn't what you are talking about enlighten me.

    Originally Posted by TimeToCrusade Go to original post
    And while we're at it

    Still waiting on indicators fixes
    Oh le gawds yes please. Today I fought a breach match where near the end a warden flickered (unintentionally likely) while I was locked onto the commander. 4 attacks ina row should have come from the right guard position, but as he swung it moved his character into the left guard and hit me on left with absolutely no indicator at all. What needs to happen here is there needs to be an associated lock with external attackers for all moves that are not dodge or mobility attacks, such that if it starts on the right, it stays on the right etc.

    Originally Posted by TimeToCrusade Go to original post
    Still waiting on revenge nerf in 1v1 situations


    But I guess they need more data (:
    Revenge 1v1 can suck but if they get rid of it they need to replace every heroes revenge attacks feat with something else. If they remove it but leave that feat as it is (without any gain potential coming from the 1v1) then it'll be the worst feat available. IMO and as I use it revenge attacks is so if Im in a 1v1, and get ganked right near the end i get to revenge quicker for the turn around.
    Alternatively they could lock revenge so you cant activate if only engaged (not based on lock on but based on general area to avoid exploits) by one enemy revenge can be gained but not activated that'd be fine. moment a 2nd person engages revenge is unlocked kinda thing.
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  5. #5
    Cheeeeeezzzzz's Avatar Banned
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    Berserker is perfectly balance. His damage is great, and his feints are just as good as Aramusha, so if you nerf that nerf aramusha too. If you're going to nerf his hyper armor, nerf the hyper armor of jiang jun, and Kensei. His lights are just as fast as oroch's, peacekeepers, shoalins, and gladiators. There is nothing to nerf. Not even damage.
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  6. #6
    Originally Posted by Cheeeeeezzzzz Go to original post
    Berserker is perfectly balance. His damage is great, and his feints are just as good as Aramusha, so if you nerf that nerf aramusha too. If you're going to nerf his hyper armor, nerf the hyper armor of jiang jun, and Kensei. His lights are just as fast as oroch's, peacekeepers, shoalins, and gladiators. There is nothing to nerf. Not even damage.
    Hahahajajahahahahahahahahahahahaha MEGA LOL
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  7. #7
    Originally Posted by Cheeeeeezzzzz Go to original post
    Berserker is perfectly balance. His damage is great, and his feints are just as good as Aramusha, so if you nerf that nerf aramusha too. If you're going to nerf his hyper armor, nerf the hyper armor of jiang jun, and Kensei. His lights are just as fast as oroch's, peacekeepers, shoalins, and gladiators. There is nothing to nerf. Not even damage.
    Troll or beginner i dont know. You look serious so.

    I dont want a Zerk nerf but you're wrong anyway.
    His dmg are fine but :

    -His feints are far better than Musha one for few reasons.
    Just as Musha he can feint for a 400ms light but he can do it from an UB attack which force more reaction and he can also feint it for whatever else he wants (gb, zone, another heavy..) it Will catch his opponent while Musha feints can be all nullified by a simple back dodge.

    -Zerk has HA on everything after the first hit. JJ has only HA on Heavy opener ans Kensei on light Finisher and side heavy finisher. Nothing comparable.

    -Zerk doesn't have light chain, people complain about him having a 400ms light feint on a heavy UB with HA and many others feints options which can chain.

    So, as i said i have never ask for a Zerk nerf but it is important to remain objective, Zerk has the best offense of the game.
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  8. #8
    I'm sure the big fixes are the only thing that will happen quickly. The devs probably want BP to remain this strong to help sell the game, once the next character steals the spotlight I'm sure he'll be brought into line
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  9. #9
    I didnt mentionned the douzains of bugs, some of them pretty serious, list would be too long. I'm just gonne mention that ledging yourself or people coming back from the bottom of a cliff is annoying.

    Also no those fixes will not happen quickly. Wu lin are no longer in the spotlight and nerfs are nowhere to be seen.

    And if zerk has best offense in the game how a nerf is not needed?
    How do you kill him with LB ? orochi? raider?
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