Ok so i was pretty happy with a new far cry game i loved fc5 and played it to death,
FC5 was fun a little wacky and i loved that,what i dont like about new dawn is how its just a DLC amount of content pretending to be a new game.
Lets face facts hear if we remove the need to upgrade the base and the harder enemy's and animals and just stick to the main missions you could probably finish FCND in about 5-10 hours.
Things i hate about FCND
1, the class levels, why is this even in far cry its a fps not a rpg
2, upgrades, ok im not against this per say im against the pointless grind in a game that isnt really more than a DLC amount of content
3, something i hated about fc5 and is still in fcnd was animals that seem to just spawn next to you not fun
I cant see why so much was changed from the original game,FC5 had all the basics covered and you guys decided to reinvent the wheel and personally came back with a triangle instead,
Story wise FC5 was fantastic except the endings they were basic poop but i will forgive that, Failing that it was a good game,story was fun,fps side was pretty on point and content was fun.
4: Eye-searingly vibrant
5: Everything useful locked away behind crafting/perk barriers
6: No GFH for co-op players
7: Map too small
8: Campaign too short
9: Animals way too OP
10: No homeopathics
11: Can't recreate character at any time like in FC5
12: No Jess
13: Singing hippies
14: Bean
15: Non-customisable weapons/vehicles
16: Only 1 GFH in single player
17: GFH die too easily...
18: ...But can be revived instantly in the menu (which doesn't make any sense)
19: No in-game typing chat for co-op players
20: Enemies too 'armored'
Definitely not as good as fc5, a few elements are cool, but, very limited in replay. Expeditions are best thing in game, but no ethanol in rewards. 2 stars, overall. Ubisoft is losing me, I want FUN, not lame morality lessons and yakking on about religion. I personally think J. Seed was a totally stupid antagonist, now we are forced to be his buddy!!?? I wanted to KILL HIM. HE IS SCUM. Not cool.
25: Outfit rewards as a 'chance' (artificially elongating the length of an otherwise short game)
26: Twins mouth movements weird like vetriloquist dummies
27: Sharky in game but cant use him as GFH
28: Most outposts and buildings (etc) have pointlessly confusing (and bizzare) layouts...
29: ...and all the wooden ones look like they are designed by IKEA.