Even switching weapons doesn't help
An elite highwayman took a whole mag of ap rifle ammo and shot my guy twice then knocked my character down and as i stood up and ran while i was reloading the same guy knocked my character down again and shot him twice more and the also painfully slow pill bottle medkit to takes so long my character was killed because he couldnt heal in time. And this is with a max health garden and infirmary. The pill bottle was a horrible idea and works under water
you seem to be invincible whilst taking the meds/bandaging very rairly have i been downed at low hp if i can spam Y (xbox) in time and the weapons reload speed increase with quality for instance the rusty A.R needs the mag pulling out and replacing where as the legendary A.R just flicks the mag out taking less than 1/3 the time
You see I feel these things should be able to be tweaked in the options.
I lean more towards having things realistic, methodical.
So given they introduced a regenerating health so aggressive in FC5 that was simply ridiculous, I’m glad to hear taking meds is SLOW!
But again, games with options — EVERYONE is happy.....
I received the Deluxe Edition for my Birthday.!!!! I can't really complain, I'm enjoying the game. It's definitely different....And the same. The popping pills is one of the things that drove me nuts. But I agree with a lot of people, It's DEFINITELY missing something. So far, 5 and Primal are my favorite!
Originally Posted by schiznittlebam Go to original postHey guys! Thanks for sharing your feedback. I can definitely note this feedback for future games.Originally Posted by kniVes-6- Go to original post![]()
Originally Posted by schiznittlebam Go to original postHey guys! Thanks for sharing your feedback. I can definitely note this feedback for future games.Originally Posted by kniVes-6- Go to original post![]()