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  1. #1

    Online duels are no fun

    .I recently just got this game free on ps plus, I've gotten quite good but one thing I've realized playing other players in duels is its the same damn pattern. Everyone either uses heroes with fast unblockables or mach 10 light spam that only a God can read with cheap charachers like that bastard orochi.
    .Exactly what is the criteria for a player to be considered "good" in this game? God like reflexes or the mastery of light spam?
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  2. #2
    You likely haven't hit "quite good" tier if you're still running into mostly spammers and losing to them often. Duels are indeed not fun. But it's because the higher up in skill tiers you go the far less things are actually viable to use. Oh and light spam was said not to exist by the devs. Their reasoning being the farther up in the skill brackets you go the far less it works. So.
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  3. #3
    Lol I never said I loose often, I said its no fun. I win some and I lose some only thing is even when I do win I'm never happy cause matches with those types of people are grueling and it forces me to play out of my usual style. I only use wulin heroes btw.
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  4. #4
    Originally Posted by Knight_Raime Go to original post
    You likely haven't hit "quite good" tier if you're still running into mostly spammers and losing to them often. Duels are indeed not fun. But it's because the higher up in skill tiers you go the far less things are actually viable to use. Oh and light spam was said not to exist by the devs. Their reasoning being the farther up in the skill brackets you go the far less it works. So.
    Cut him some slack, the game has only been free on PS+ for less than 2 weeks. How does one even hit "good tier" with this random matchmaking anyway? It might (or not) surprise you but nearly every match I'm in has at least 1 Orochi that decides to ignore his moveset and only goes for light attacks (I mostly play 4vs4, in ranked duel I came across 1, Diamond V btw). It's really sad how he's played most of the time. From rep 1 to rep 70 with the hero, they all play the same (more or less). It's not just low reps who play like that, I've seen plenty Orochi's with a total rep of over 200 do it. Whether hitting lights over and over is effective or not, they'll just continue. I get really impressed when an Orochi deflects bc I barely see Orochi's go for something else than light attacks. The sad thing is that people who decide to only use his lights won't ever improve/get better at the game because A LOT of people struggle against his quickness, they're so reliable on 1 attack.

    The problem I have with this is that "light spammers" don't need to read their opponent at all, that all goes to the person who's on the receiving end. I like mind games, that's probably why I was so excited for Shaman and all her softfeints, but there are none involved if you play Orochi like that unless you count pissing off your opponent. Mind games should go both ways, not just the person who's on the receiving end.
    --------------------

    In my experience it's harder to counter a "light spamming" Orochi with a hero that has reflex guard (guard that fades away) because you can't leave your guard at one side. Depending on the hero I use, I deal with Orochi's differently. In a 1vs1 situation, for me it's easier to focus only on your opponent because you don't have to worry about feats or teammates so I tend to predict/read him easier. When I use a hero with static guard, I leave the guard at one side and watch the two others while looking for a pattern. When using a reflex guard (Nuxia/Shaolin) it gets a bit more difficult. Either you outspeed them (if your hero is fast enough eg. Nuxia/Shaolin) or you try and read him/try to block/parry/deflect. it definitely takes some getting used to. The only time I ever "light spam" with Nuxia is against "light spamming" Orochi's. it's kind of funny how it always works on them.

    In my experience it's best to utilise the whole moveset of a hero (unless some moves are plain bad). Heroes tend to be reworked and if he were to be slowed down (not saying he is or should) then all the "light spammers" will need to git gud.


    To answer your question: "Mastery of light spam" doesn't make you skilled, the ability to outsmart/read your opponent does, but God-like reflexes do tend to help.
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  5. #5
    Thank you. As a new player to a game that came three years ago, I expected more diversity in playstyles and thought to what players do in matches. But all I see everywhere I go is light spam runaway block forward dash bash light spam runaway. I just wish players online would make matches more interesting by using their full kit instead of playing like pussies.
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  6. #6
    Exactly we scare off new players because of how unbalanced this game is. Light attacks for some characters need a damage nerf and some bashes need a nerf as well so these things can't be spammed and people will vary their attacks more. Duels can be really annoying after a while that's what I found. Uninstalled this game yesterday as it was annoying me too much
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  7. #7
    A damage nerf doesnt reduce the spam but a stamina increase by maybe 200% would change a bit so people maybe would start to use the light attacks to just interrupt someone and not spam him to death.
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  8. #8
    Yes a little bit of both would be helpful to reduce light spam.
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  9. #9
    And also black prior, that hero is too good defensively to have light attacks like that. He either needs a light attack damage nerf or slower light attacks.
    .He is the absolute worst to play against. And for those "get better" people reading he has two different types of unblockables so even if I dash back, against a good BP I'm screwed either way.
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  10. #10
    Originally Posted by durotimi Go to original post
    Lol I never said I loose often, I said its no fun. I win some and I lose some only thing is even when I do win I'm never happy cause matches with those types of people are grueling and it forces me to play out of my usual style. I only use wulin heroes btw.
    Doesn't really change what I said. Spam is not an issue outside of lower brackets. So judging the game as a whole based off of that experience alone is doing both yourself and the game a disservice. People will always flock to what is most effective. "light spam" in this game is the equivalent of button mashing in other fighters. It is a skill barrier thing. Not an actual issue with the game design.

    Originally Posted by pretoastedwaffl Go to original post
    Exactly we scare off new players because of how unbalanced this game is. Light attacks for some characters need a damage nerf and some bashes need a nerf as well so these things can't be spammed and people will vary their attacks more. Duels can be really annoying after a while that's what I found. Uninstalled this game yesterday as it was annoying me too much
    Fighters are not entry level friendly. Nerfing light damage will not stop someone from spamming it at the level that spamming is considered effective. The kind of players that rely on spam will simply move to another thing that's easy and effective. You're not solving the issue, you're merely moving it. Even if every kit in the game was as diverse as the better designed heros of the game it's still not going to stop people from taking the easy route. The only way past this is through it by improving one's own abilities.

    Originally Posted by durotimi Go to original post
    And also black prior, that hero is too good defensively to have light attacks like that. He either needs a light attack damage nerf or slower light attacks.
    .He is the absolute worst to play against. And for those "get better" people reading he has two different types of unblockables so even if I dash back, against a good BP I'm screwed either way.
    Not trying to devalue your feelings or say they're invalid but I don't think you're doing yourself any favors by trying to weigh in on balance discussions when you're fresh to the game. A good player can beat a novice with any hero, even if BP trounces newer players harder than other heros in the grand scheme of things that's ultimately irrelevant. If you're actually looking to get into this game for the long run i'd suggest you start looking into some content creators that create informative content. And also look into the competitive scene to see what this game is actually like once you actually have two decent players playing against each other. The game you're currently playing is completely different than the game I play. And i'm not even a high tier player.
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