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  1. #11
    Wild-Recon's Avatar Senior Member
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    Originally Posted by St.Million Go to original post
    That doesn't explain anything, since the programming for the AI and the model for having 2 companions is already made and thus would be no extra time/effort/expense to have been included in ND. They'd basically just have to copy/paste their existing code from FC5.
    +1! They even have dialogues between companions which you can hear at Roughneck's Crag. So, basically, they just need to enable this feature in the game, everything is ready for it.

    Originally Posted by LaMOi Go to original post
    Exactly !

    That’s why I find it’s removal perplexing...
    Well, it happened so I think all we need is to ask developers: please, bring this feature back in the game!
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  2. #12
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  3. #13
    Totally agree! Just add it!
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  4. #14
    Aww man, totally bummed that you can only have 1 gun for hire.... Was my fave part of FC5 running around with Peaches and Boomer. Thought I'd be able to have Timber and Horatio at the same time and have a blast with them too. But NOOOOPE!!
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  5. #15
    Originally Posted by Ubi-Zubi Go to original post
    This is correct. You can only have on gun-for-hire in Far Cry New Dawn. There is no perk to have a second companion fight with you.
    Why?
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  6. #16

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  7. #17
    mikahawkins's Avatar Junior Member
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    Hello,
    There are a total of eight Guns for Hire in New Dawn (two of which are non-human Fangs for Hire), and all of them can be enlisted to join you in adventures across the Montanan wasteland, provided you know where to find them.
    Regards,
    Mika Hawkins
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