This list essentially echoes a lot of the current feedback so I'm gonna keep these points short:
1. The added UI for actions within the game was really frustrating - holding buttons to perform actions like skill kills, using emotes, multiple confirm option screens, deconstructing multiple items, etc. There is no need for this so retain as it was in Div1 i.e. keep it simple and quick
2. DZ turrets are OP: remove the shock and retain bullet damage - that's enough. Also need to reduce the range of the turrets.
3. Super frustrating bug with reentering the DZ in rogue status after dying as rogue and getting instantly dropped by the OP turrets
4. If damage from shotguns scales, then they need a nerf with stagger removed - why do you guys keep buffing this weapon class so much?? I'm ok with current marksman rifle damage as long as it is limited to headshot dmg only but remove stagger.
5. With regards to character movement; after putting in over 2k hrs in Div 1, my initial reactions to how I moved weren't good. I suggest a slight narrowing in the turning circle with a slight increase in speed may retain the reaction feel but still prevent the chicken dance
6. Skill placement and overall use takes too long - I know Div1 was a lot of set and forget but we need to find a happy medium
7. Whats with the SVD recoil?
8. I'm joining all those asking for something to assist with armour regen while moving, especially with pvp - perhaps implement walking pace regen or a slower regen rate while running? The pendulum has swung too far to the opposite from Div1.
9. Just reintroduce VOIP in DZ game chat with an option to turn it off if you're easily offended - it's that easy
Apart from that, a great looking game with a tonne of potential - looking forward to launch.