Everyone is complaining about the fast recovery of BP's bashes, because the only way to counter it is dodging early by guessing. But Warden's and Conqueror's bashes can not be countered on reaction too.
If BP deserves a nerf because his bashes can not be countered on reaction, Warden and Conqueror deserve nerfs too because their bashes also can not be countered on reaction.
BP's bash is also weaker than Warden's and Conqueror's bashes. It can be dodged on reaction, so even if you guess it wrong, you can still avoid it on reaction. But if you guess wrong against Conqueror, you take guaranteed damage. If you guess wrong against Warden, you take almost guaranteed damage and guessing right against a Warden is much harder.
Warden deals 18 damage after a SB, BP deals 20 damage. Warden has much higher chance to land a GB (30 damage), has much lower chance of taking damage, and he has more than 50% chance of dealing damage. Warden's SB is obviously much stronger.
Either nerf Warden and Conqueror with BP or don't nerf BP. The Warden SB meta is finally over with BP. Pls don't bring the Warden SB meta again.
Aaaand here o stoped reading your post.Originally Posted by Liduras Go to original post
Same. Dude doesn't know what he's saying.Originally Posted by MuscleTech12018 Go to original post
Hes correct though. You can't punish eithers mix up on reaction. Dodging on their dodge only avoids the buffered bash (conq) and the uncharged bash (warden) and empty dodge into GB.Originally Posted by MuscleTech12018 Go to original post
They both have more to their bash mix ups and thus are not countered on reaction. If both mix ups were perfectly reactable they would not be considered relatively safe or strong offensively by the competitive community.
I don't agree with not nerfing BP's bash recovery. But the OP has some what of a point.
"As a Warden/Conqueror main, i can't find an argument to defend the brokenly OP Warden/Conqueror bash, so i will write "stopped reading" as my response"Originally Posted by MuscleTech12018 Go to original post
is basically what you said.
Then explain this: Why do you think it is balanced when Warden and Conqueror have unreactable bashes but it is OP when another hero has a bash that can not be countered on reaction? There is no reason to think like that except for being a Warden/Conqueror main.Originally Posted by guest-4xn53EA8 Go to original post
my biggest concern is the amount you need to rely on them if your using these heros if they are tweaked there kits needs some compensation of sortsOriginally Posted by UbiInsulin Go to original post